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Halo 2 Vista |
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tristruml17 has contributed to 4 posts out of 465278 total posts
(0.00%) in 4,843 days (0.00 posts per day).
20 Most recent posts:
Yes still coming up with the same problem perhaps i should restart the map lol? what i need really is to understand most the basic and perhaps the more advanced bits about 3DS Max i have been watching the video tutorials on the halo maps tutorial section but there good tutorials just dont explain much lol would be appreciated if some one could explain hell tech me the basics ? :)
i have compiled it on the lowest lighting doesent work
the labels are spelt correct in material editor
and no i didnt make the shader_collection (since im useing the bitemaps that came with the game which as far as im aware they come with pre made shaders) so far still doesent work
Yea i am building this map it goes well during export not errors or warnings it gets to a certain point then it just closes down no press any key to continue or anything i dunno it is a pretty big map its got materials i read that sometimes big maps need to have "portals" i am sorta new to map making lol i got the basic functions and knowledge worked out i just don't know what i am doing wrong or what a portal is or how to make a portal XD
Any help would be very much appreciated
have you considered useing guerilla to edit the bitemaps shader ive done something like that or if its a bitemap without shader make a shader for it and then change the light emitting values?
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