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halo,halo2,haloce,half-life2,dods,garrysmod,mount&blade,bf2142,bfv,bf1942,etc. |
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117Ê¿¹Ù³¤
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117MC has contributed to 136 posts out of 465278 total posts
(.03%) in 4,932 days (.03 posts per day).
20 Most recent posts:
I want to publish my video on halomaps.org, but i couldn't publish it because of the wrong code. Can you tell me what's wrong with this code?
<embed src="thisisthevideoyoucanskipit" quality="high" width="480" height="400" align="middle" allowScriptAccess="sameDomain" type="application/x-shockwave-flash"></embed> Edited by 117MC on Feb 7, 2011 at 01:29 AM
It really sucks..... I don't know why HALOCE starts more slowly than HALO, but the speed sucks. thank you
I mean test it in the sapien, that can save plenty of time for me. Do you know how to do it?
The name of this map is "assasin" (not "assassin") I think it must be based on an single player map on halomaps.org, because i played it before but i forgot the name of that map.
now you can see them
I just want to know it.The aim of this mission is kill an elite and fly away. Here are some screenshots
The map is based on infinity
Edited by 117MC on Aug 19, 2010 at 08:32 AM
I want to mod it but i can't add more tags to it, the tags are 0.4M larger. So i deleted the crewman tags, change all of crewmen into marines.All the longswords became pelicans.And the tanks turned into warthogs. After i did this ,the tags were 0.35M larger! I know the advanced tool can make it a map, but when it changes bsps it would shut down. Who can help me with this?
I think it's cool, but like another game, not halo. How do you think of it?
I know there is a tool can put more tags into the map. But if the tags are larger than the map can hold, the gathing Exxxxx data would happen when bsps were changed. How to fix this problem? or which tag should i remove from the map a10?
thanks
so...how to make a JMM file? I can just get JMA files.
I have an JMA file and i don't know how to make it an animation tag. could you help me?
It called moonwalk.jma
I got a JMA file but i don't know how to use it in the HALOCE. Is there any tutorial for it or anyone could help?
Thank you i did it. But after changing the animations into JMA form, how to make it an animation tag and how to use it?
I want to edit and use animations, but i can't change it into CE form. this is my way, could you tell me what's wrong with it?
1.open the 3DSMAX
2.use the GBXMODEL importer script
3.set the model
4.edit animations
5.save it
6."there are no actors to export!"
Could you tell me what's wrong with it?
I want to put a johnson biped into my map but i don't know how. I need the marine biped change into the johnson form, could you help me?
after i linked them, the grunt just move in the air, without action
Yes ,i got it from the gbxmodel. but the grunt can't move with the frame after i highlight and gave it the bitmaps.
i gave the grunt the correct bitmaps to many parts of it. But the grunt doesn't move with the frames now
Something happened to the model and i can't fix it.
1. How to give the grunt correct bitmaps? I can just give the whole grunt the bitmap of its chest ! so its head is very strange!
this is its hand.
2.How to extra animations into halo ce form correctly? it says "there are not actorc to export!"
would you please help me?
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