OldSweepy has contributed to 2 posts out of 465278 total posts
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Quote: --- Original message by: OrangeJuice
Only six vehicles can be registered in globals.globals(never modify this without backing it up first), you'll have to delete an entry to make room for the pelican
Or if you don't want to sacrifice vehicle usage, give your pelicans unit names and spawn them with commands Edited by OrangeJuice on Dec 26, 2019 at 10:07 PM
Interesting, I shall give this a shot. Thank you very much!
To keep it simple, I'm having issues with placing campaign vehicles in a standard multiplayer map, such as Bloodgulch. For example: When I place a pelican in the map, compile it, and test it in game, the pelican does not show up (yes, I did check all the boxes in sapien that allows it in any game type. As well as adding another vehicle palette in guerilla for the pelican) The tags are fine, nothing wrong with them. I've tried everything I can possibly think of. Any help would be appreciated.
Edit: I did what was suggested and it still didn’t show up in the map. Do I have to make that change in the globals first before I do anything in Sapien, or does it really not matter? Edited by OldSweepy on Dec 27, 2019 at 01:32 PM Edited by OldSweepy on Dec 27, 2019 at 01:32 PM
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