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Btcc22 _ has contributed to 13 posts out of 465278 total posts
(0.00%) in 3,159 days (0.00 posts per day).
20 Most recent posts:
Afraid not.
It wasn't my fault. You spawned and then moved into it before I could react/stop it sliding...
...multiple times.  Edited by Btcc22 _ on May 30, 2014 at 05:57 PM
Don't forget to look both ways before entering the hill.
Well, you're over the time already.
Sounds like it's working just fine to me.
I was able to reproduce the crash under certain conditions. I'll check it out.
You'll need to download the packs manually. They're too big to consider for inclusion and too small for a download system. ;) Edited by Btcc22 _ on May 28, 2014 at 09:54 AM
The Halo 4 kill medals have no sound (they're obnoxious enough as it is but staying true to the game and all that). If you're talking about the spree medals, I have no explanation and would need to see a video. Edited by Btcc22 _ on May 28, 2014 at 09:05 AM
Don't worry about it, it's what I'm here for. ;)
I'll be pasting my answer on the other site too, just in case somebody else has a similar question. It's haloreach for the Reach pack. The name should match the archive name.
No, they all go in the same folder. Just to clarify, do not extract the archives. Just put them in the 'packs' folder.
You probably could but it wasn't designed for that so I can't guarantee success (at best it'll cause it to load/unload/reload). As said, you can use optic load at the console and HAC will remember your preference to save you doing it again.
Replying here as well, so it doesn't look like I've ignored you:
There’s no need to change your init.txt. HAC will remember your preference if you use the console command.
Not really sure what he means. I haven't encountered any such problem and can't think of any reason for the sound to stop working with the Halo 4 pack.
Bump to mention that medals have been added to HAC 2. See this post and accompanying video for more information.
Other stuff added since the last bump: Custom (Reach style) chat Full-screen windowed mode Widescreen HUD
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