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maxp90 has contributed to 17 posts out of 465278 total posts
(0.00%) in 3,461 days (0.00 posts per day).
20 Most recent posts:
Quote: --- Original message by: Mootjuh I`d recommend not relying on HAC 2. Since players without it will still see the map disappear.
Well, I placed HAC 2 in my controls folder, and when I started haloce it says: Cant load ''xxx.ddl'' (the ddl in the .zip folder) settings... (well, something like that xD).
So what is wrong with this? >.<
thanks, but where are located exactly the files cause i looked up and didnt find it. :| Edited by maxp90 on Oct 1, 2013 at 03:06 PM
Is someone here know if it is possible to get destroyed floods models (the destroyed floods = elite and human when they take damage from ammo... they lost arms, torso and head..) and their respective texture from halo ce's files?
I would like to open them in 3ds max to insert them in my new scenery ^.^
Thanks!
Thanks for you reply, I tried what you guys said but It didnt worked. I tried to extend the portal's edge (didnt worked), and to place them just past the level's edge (didnt worked)...
I'm a little bit stunned! What should I do? o_O
Thnaks for your reply! Nice idea about the portals, but I am getting some bug with them...
As you can read in this topic: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=43521
My portals aren't working..... So what's the problem with them? O_o
I tried to reduce the faces (plane) of my portals to make them not go far outside the map. So now they are ending on my map's ends...
but I still get the error: ### ERROR: portal does not define two closed spaces. (see yellow in error geometry)
What should i do?
When i play in my map, some faces of my map disapear while im moving, and come back when I go/look somewhere else. Someone told me its because I got too much faces/vertex (55K faces and 23kvertex).
Someone here know how to fix this problem? :)
please tell me!
Thanks!
sorr for the delay
No i dont have any +exact portal in my map (its for teleporter right?) You mentionned that my portal is off the limit of the map and this is not correct. Well I made this cause I followed the hek tutorial files and thats how they did. I will try to reduce the +portal structure and place it inside the level.
One more question about portal: Is the presence portal means that I can have 60 000 face and this will not make lag the map in game?
thanks guys! :)
Can someone tell me how to fix this problem? I made a new portal, like the one in the pics, but I welded the corners. So its in one piece, but i still have the same error.
Thanks for reply, but its fixed. For an obscur reason, the ''cryo glass'' was not an alpha one. I took the original one from a10 folder.
Its not the first time i try, but I cant make my scenery's glass transparent.
In autodesk: my material: cryo glass#% (two-sided property and transparent) guerilla: shader_transparent_glass, I checked two-sided and alpha-tested. (I set the good shader in gbx model if you ask)
In sapien: there is no ''alpha texture'' in my texture (cryo glass). It is only black, we cant see through.
Someone can tell me what I need to do to have a normal transparent glass? xD thansk! Edited by maxp90 on Aug 12, 2013 at 09:46 PM Edited by maxp90 on Aug 12, 2013 at 09:46 PM
I did, but it dosent seems to be the problem... ._.
I need to build portals.
Right http://s23.postimg.org/shy26fwt7/portals1.png
Left http://s24.postimg.org/h8no6pj1h/portals2.png
Top http://s18.postimg.org/oeossuzh5/portals3.png
The two surfaces (horizontales and verticales) are ''attach'' together, but i didnt ''wield'' each vertex together (pic 3).
When I export, tool gives me this: ### WARNING unearthed edge (magenta boxed lines) ### ERROR: portal does not define two closed spaces. (see yellow in error geometry)
I looked up what this means, and It says I didnt stretch my planes outside my geometry. But this is the case! (look on the pics).
Someone know whats the problem pleasee??
thanks!
I did exactly what the guy did in his video, but when I stand in front of my door it dont wanna open! http://hce.halomaps.org/index.cfm?fid=1209
It is a device door, because i want the door to open only when I walk near of it..
Tool didnt give me any error message when I compile the scenerio.
Any idea? Edited by maxp90 on Aug 2, 2013 at 01:13 PM
It worked!
But what I really wanted is a door that only opens when you move near of it. This is a device machine then, right?
So, I made exactly what the guy did in this video, but my door doesnt open when I move near of it.... http://hce.halomaps.org/index.cfm?fid=1209
Someone know what is the problem? 
Thanks! Edited by maxp90 on Jul 31, 2013 at 01:43 PM
ta yeule trou de cul
Someone know how to fix this animation bug? Edited by maxp90 on Jul 30, 2013 at 02:13 PM
Problème d'exportation d'une animation I did exactly what offspring did in his video, but it didnt work for me: http://hce.halomaps.org/index.cfm?fid=1885
here is a pic of my problem:
http://postimg.org/image/m55laxtq5/
(click on it to see it bigger)
Thanks!
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