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Viewing User Profile for: Maurix Mapper
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Joined: Dec 8, 2012 07:15 PM
Last Post: Jun 25, 2013 03:46 PM
Last Visit: Jul 13, 2013 10:40 PM
Location: Bogota, Colombia
Occupation: Mapper & Gamer
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Maurix Mapper has contributed to 65 posts out of 465278 total posts (.01%) in 3,695 days (.02 posts per day).

20 Most recent posts:

hmm if man, but anyway that's not the only cause, also because I have no time ... bsp not modeled and many more obstacles.


PROJECT CANCELLED.

CAUSES:

- LACK OF MODELING (BSP)
- Will not go OVER OTHER MOD Bloodgulch
- LACK OF TIME
- LACK OF SUPPORT
- STUPID AND NOTHING CONSTRUCTIVE CRITICISM
- SORRY

GOODBYE I will retire.





Edited by Maurix Mapper on Apr 18, 2013 at 08:59 PM








Quote: --- Original message by: DSalimander
I think that seeing all the Reach stuff various people have done together in one map could be an interesting thing... if it was done well. I look forward to V3, assuming OP changes his approach to hording tags and using them as is. Let's see some effort get put into making sure this doesn't get passed off as another BG mod, yes?



Yes friend thanks for understanding.
looking at the V2 process is as follows:

1. Collect tags reach (Hud, Weapons, bipeds, Vehicles, Efects, skills, etc.) "so I have not worked the BSP.

2. After finishing this all tags, and being well developed. Proceed with the BSP (not modeling I am looking for a Level Modeler ... "Maybe ChBgt909 <maybe> help me)

3. A Beta release you. errors that are not detected will be solved.

4. we will release the finished map [Hemorrhage_Alpha]

5. All happy, credits for all who were affected, and wow an excellent gaming experience without OS.

Edited by Maurix Mapper on Apr 7, 2013 at 01:37 AM


Quote: --- Original message by: Choclate Thunda

Quote: --- Original message by: Maurix Mapper
Needler Reach By Isaac
Hud by Me


http://img641.imageshack.us/img641/3639/haloce2013040222234382.jpg

FP Sword

http://img802.imageshack.us/img802/3642/haloce2013040222251169.jpg

WIP


Quote: --- Original message by: Maurix Mapper
Hud by Me

Only that needler and weapon huds are yours, the aa, shields, health, radar and grenade elements are all my doing. If you going to post that you made a hud, give proper credit of who made the rest.
Edited by Choclate Thunda on Apr 6, 2013 at 06:29 PM




Yes friend...
Hud Weapon Interface made ​​by me ...
other spartan Hud By Chocolate Thunda's =CREDIT=
Weapon by Isaac



Edited by Maurix Mapper on Apr 6, 2013 at 06:37 PM


Quote: --- Original message by: clonecam117
You guys are all being rather harsh to maurix... It may be a BG mod, but at least it is based of a legitimate bloodgulch remake that they wanted to bring to CE.
I for one, support this. Keep it up Maurix!


thanks friend ...
Edited by Maurix Mapper on Apr 6, 2013 at 05:58 PM


Quote: --- Original message by: Johnlex2


Quote: --- Original message by: xXxMlgProxXx
horrible come backs

Quote: --- Original message by: altis94
So what do you guys do besides taking other people's tags and putting it in other people's maps?


Map editors
not understand?

MAP EDITORS ¡



xXxMlgProxXx
Like his face
Edited by Johnlex2 on Apr 6, 2013 at 05:21 PM
Edited by Johnlex2 on Apr 6, 2013 at 05:22 PM




lol poor guy or poor girl would say because your face does not specify that is lol

Envy John prevails here you'll get used ...



Quote: --- Original message by: xXxMlgProxXx
Your English gave me a cancer.


your face makes me cancer!


Quote: --- Original message by: MosesofEgypt

Okay well from this point on my symbol will be trademarked under this creative commons license.

https://creativecommons.org/licenses/by-nd/3.0/

http://chief-01.deviantart.com/art/Moses-363903395

Anything I make I will put it on. It probably wont make a difference to people like dennis, but it's another layer. And you're right Dsali, but I don't stoop to that. Talentless hacks will only amount to talentless hacks so I don't care and I will not be wasting my breath any further in this thread.
Edited by MosesofEgypt on Apr 6, 2013 at 03:42 PM



Sorry buddy, I had no idea that this tag was yours ...
Well I did not have any credit yours ...
if I release this map, then I promise I'll give credits ...
ammm and not because it was so controversial in the overnight ...






Quote: --- Original message by: Dumb AI
I don't think OS is being used in this particular map.


No, this map does not use OS


Needler Reach By Isaac
Hud by Me




FP Sword



WIP



Quote: --- Original message by: Jesse
SOI didn't make that sword, it was animated by ImBrokeRU.

That jetpack should not use damage effects to boost you up, at least not ones that damage you. Remove the damage, but keep the inst. acceleration.


Hmm ok


More Progress:

Energy Sword by Imbrokeru & SOI 7



Jetpack Beta






Edited by Maurix Mapper on Apr 2, 2013 at 06:41 AM


Quote: --- Original message by: darksoldier
A real bloodgulch mod must looks like that :

http://www.xfire.com/videos/51ddfa
http://www.xfire.com/videos/418527

Very old work, and it's better than your own. Try to edit the original bloodgulch lightmaps, work on the texture and shaders, and maybe the mob will good.


Pff lol
better than mine???
be realistic!


Except for vehicles are very good, I would say excellent.
Edited by Maurix Mapper on Apr 1, 2013 at 06:40 AM


Quote: --- Original message by: Spartan314
I don't think you understand.
How is the actual 3D spartan laser shape in the game if you only have the tag and not the model?

Btw, it's very easy to switch tag directories. I've done it heaps of times.

http://farm9.staticflickr.com/8390/8608952388_509c918603_b.jpg
This is the model here.


I'm not saying you plagiarized. I'm just trying to clear up the mis-communication and help you understand what Bourrin wanted.


but I have not 3dsmax!


Halo CE General Discussion » [WIP] ChBgt909 Unnamed map 01 Mar 31, 2013 11:30 PM (Total replies: 743)





wow it´s of crazy


Quote: --- Original message by: Spartan314
Quote: --- Original message by: Maurix Mapper
Quote: --- Original message by: bourrin33

Quote: --- Original message by: Maurix Mapper

Yes, but I regret to inform you that this spartan laser was modeled and skinned by ISAAC LMT, and was not ripped from the original game Halo: Reach
Edited by Maurix Mapper on Mar 30, 2013 at 02:52 PM


nvm. Wireframe ?
Edited by bourrin33 on Mar 31, 2013 at 06:33 AM



Something else more?


http://img593.imageshack.us/img593/5905/89722382.jpg

http://img198.imageshack.us/img198/2143/95741163.JPG

Ehh???

That's not what he meant.

Go into 3dsmax, and import the model. Go and import bourrin's model.

Press F3 (or was it F4) to show the wireframe. Put the camera at an angle where we can see both wireframes of both models.

Take picture and upload.


eh?
But I have only the tag not the model. I have no 3dsmax.
I was not the one who created it. Isaac was LMT, look it and tell him. I NO HAVE TIME.

Edited by Maurix Mapper on Mar 31, 2013 at 11:27 PM
Edited by Maurix Mapper on Mar 31, 2013 at 11:31 PM


Quote: --- Original message by: Masters1337
People complaining over people "stealing" content that was never theirs in the first place. lol. How progressive we all are.


Yes friend, you're right, but there is very ignorant people in this world ...
to know that the map is for everyone to enjoy a good gaming experience, this seems politics, debate, judgment, etc. I do not know!

Edited by Maurix Mapper on Mar 31, 2013 at 10:38 PM


Quote: --- Original message by: bourrin33

Quote: --- Original message by: Maurix Mapper

Yes, but I regret to inform you that this spartan laser was modeled and skinned by ISAAC LMT, and was not ripped from the original game Halo: Reach
Edited by Maurix Mapper on Mar 30, 2013 at 02:52 PM


nvm. Wireframe ?
Edited by bourrin33 on Mar 31, 2013 at 06:33 AM



Something else more?






Ehh???


Quote: --- Original message by: Mootjuh
@OP

Be honest, do you think that the current content looks like anything from Reach? Excluding models and textures.


I think there is a lot of work, I think ...


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