Prologue has contributed to 7 posts out of 465278 total posts
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I already checked that, nothing related to Halo was running. ._.
Okay but here's another reason why I think cyborg can't be read UBE Chief:
When I loaded a certain map on HEK+ and tryed to extract it Recursively (checkmarked) this popped up.
--Exception log--
Date: 7/20/2011 Assembly Name: mscorlib Product Version: 1.0.2.0 Exception: The process cannot access the file 'C:\Program Files (x86)\Microsoft Games\Halo Custom Edition\tags\characters\cyborg\bitmaps\cyborg reflection armor.bitmap' because it is being used by another process.
--Stack Trace--
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.Delete(String path) at TagExtractor.Script_Parser.ScriptParser.BeginConversion() at TagExtractor.TagConverterPlugin.tceq_ExtractStart(Object sender, EventArgs e) at TagExtractor.TagConverterExtractQueue.OnExtractStart(Object sender, EventArgs e) at TagExtractor.TagConverterExtractQueue.button6_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at
P.S: Where can I get the Halo PC Campaign maps and does CMT Campaign Maps work?
Edited by Prologue on Jul 20, 2011 at 11:58 PM
It doesn't crash, do you think you can help me on Teamviewer or AMMYY? I been looking everywhere to find out why it's only cyborg that fails. Edited by Prologue on Jul 20, 2011 at 10:27 PM
are you using anything related to -devmode?
Do you think you can help me via Teamviewer? So you can do everything and pin-point the errors. I usually look around places to see other people's problems so I can fix mine but since I can't find my problem I decided to post on here as a Last Resort.
Okay, but before I re-install, are these settings what messed it up on HEK+:
http://gyazo.com/879ab52e2981feedc56cd80c7d189de8.png
P.S: and do I delete the tags Folder? Edited by Prologue on Jul 20, 2011 at 07:35 PM
Everytime I try to compile any maps, I'm always getting errors such as this:
C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>tool build-cache-file levels\test\tutorialai\tutorialai Couldn't read map file './toolbeta.map' file_read('tags\characters\cyborg\fp\bitmaps\cyborg hands multipurpose.bitmap') error 0x00000026 'Reached the end of the file. ' couldn't read #108 bytes from offset #64 in local tag 'tags\characters\cyborg\fp \bitmaps\cyborg hands multipurpose.bitmap' couldn't read elements for bitmap block failed to load bitmap tag 'characters\cyborg\fp\bitmaps\cyborg hands multipurpos e' failed to load shader_model tag 'characters\cyborg\fp\shaders\rubber hands' file_read('tags\characters\cyborg\fp\bitmaps\cyborg hands multipurpose.bitmap') error 0x00000026 'Reached the end of the file. ' couldn't read #108 bytes from offset #64 in local tag 'tags\characters\cyborg\fp \bitmaps\cyborg hands multipurpose.bitmap' couldn't read elements for bitmap block failed to load bitmap tag 'characters\cyborg\fp\bitmaps\cyborg hands multipurpos e' failed to load shader_model tag 'characters\cyborg\fp\shaders\armor hands' failed to load gbxmodel tag 'characters\cyborg\fp\fp' WARNING: encounter encounter_block_0 could be ambiguously attached to BSPs #0 an d #1 WARNING: 27 clusters in structure_bsp levels\test\tutorialai\tutorialai have no background sound or sound environment. ### FAILED TO LOAD SCENARIO.
Cache pack file bitmaps hits: 0 for 0.00M Cache pack file bitmaps adds/misses: 0 for 0.00M Cache pack file sounds hits: 0 for 0.00M Cache pack file sounds adds/misses: 0 for 0.00M Cache pack file loc hits: 0 for 0.00M Cache pack file loc adds/misses: 0 for 0.00M
C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>
It usually happens everytime no matter what map it is. I run HEK+ as Admin, and I also run Sapien as Admin. All I'm trying to do is test if I can put weapons on a HaloCE Map but I always get errors. Edited by Prologue on Jul 20, 2011 at 07:22 PM
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