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Viewing User Profile for: The Final Windego
About Contact
Joined: Jul 10, 2011 08:27 PM
Last Post: Mar 12, 2012 06:03 PM
Last Visit: Sep 7, 2013 09:07 PM
Location: Queensland, Australia
Occupation: Veteren, Venom Milker, Tarantula Breeder
Interests: Tarantulas, My Job, Half-Life (Best Game Ever)
Your Age: 22
What Games do you play: Something where I get to beat something to death with a Crowbar...
Avatar:
Tarantula Spec., Toxicologist, What are you?!?


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Post Statistics
The Final Windego has contributed to 56 posts out of 465278 total posts (.01%) in 4,212 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 12, 2012 06:03 PM (Total replies: 15008)

Quote: --- Original message by: anonymous_2009

Im going to guess you like spiders lmao

Edit:
Should the triangles on the side - which have been present on all of the Battle Rifles apart from Halo 4 - be added back do you think?

http://dl.dropbox.com/u/63494571/Models/Halo%204/BR55%20HB/h4_br_prog5.jpg
Brief example, not final.
Edited by anonymous_2009 on Mar 12, 2012 at 03:19 PM

Like them? I collect an assortment of arachnid species, which I feed, and take most of my time to attend too. I love them.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 11, 2012 09:00 PM (Total replies: 15008)

Quote: --- Original message by: anonymous_2009
No offence, but im really getting bored of you posting a random picture of a spider or crocodile when ever you post lol, could you stop please, it's annoying.

But thanks btw, and it does look a bit like a famas tbqh.

It's alright, anonymous. I will stop.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 11, 2012 07:20 PM (Total replies: 15008)

Phycological Warfare. The Halo 4 Battle Rifle is coming along nicely. Still, I really want to call it the FAMAS... I have a tendancy too... Maybe next time we could work along with a more, collective weapon. I still have no good ideas for weapons, but I could possibley sew some along. But, I really liked the Organic Weaponary from Half-Life: Opposing Force, they really threw something out there.

Tarantula Weapon?
P.S. This is not a Tarantula from my collection...

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 11, 2012 11:40 AM (Total replies: 12124)

Quote: --- Original message by: ODST_Nick
Quote: --- Original message by: The Final Windego
Your welcome friendo. Anyways, to keep on topic as much as possible...
http://thumbs.newschoolers.com/index.php?src=http://media.newschoolers.com/uploads/images/17/00/06/98/98/69898.jpeg&size=600x564
I have a question for CMT. Out of all the many things you weeved into SPV3, what is the largest challenge to face other than modeling, loading, and us?


Well well well, a face that hasnt been seen in months re-appears. Welcome back, old friend. :)

Great to see you too, Nick. ;)

*edited by admin - image signature removed - read Signature rules
Read the posting guidelines - Do not post unnecessary images ...etc

Edited by The Final Windego on Mar 11, 2012 at 11:43 AM

Posting
Edited by Dennis on Mar 11, 2012 at 11:39 PM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Mar 10, 2012 11:18 PM (Total replies: 8510)

Woot! Working on the HL2 again! I swear, I can never forget that game. :,)

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Mar 10, 2012 11:15 PM (Total replies: 4996)

Sorry for my, over due late reply. It's a hybird. Of course of multiple planets, and the ever growing human population, it is less reliable to focus on just one energy source. After 550 years, I believe we should have developed a more, advanced system to opperate even a single sportscar. Anyways, the Scorpion was done very well! Although you would not be able to get every knot right in the tank's design, you might be one of the first to make a compelling vehicle over-lap. The only knot your not able to fix is the seperate turrent.

Not exactly a Scorpion, but meh.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 10, 2012 11:03 PM (Total replies: 12124)

Your welcome friendo. Anyways, to keep on topic as much as possible...

*image removed by admin :Read the posting guidelines - Do not post unnecessary images ...etc

I have a question for CMT. Out of all the many things you weeved into SPV3, what is the largest challenge to face other than modeling, loading, and us?
Edited by Dennis on Mar 11, 2012 at 11:39 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Mar 10, 2012 10:05 PM (Total replies: 12124)

It seems as if 343i has been trying to re-model more of the original weapons to size down more into modern weapons. I mean, with the "actual" weaponary sounds, they obviously need to break it down more into a compact weapon, which states it's sound, (No one I bet got that). I have no deal with 343i making modern weapon sounds for weapons that are 550 years in the future. Anyways, CMT has done a great job modeling and texturing the weapons, and making the enemy counter-parts as original as they could have. I like how they are using a engine that no one would have done before, they are reaching for a tower-high goal, and I swear they will get there. Good job, CMT. Keep up the good work!


*edited by admin - image signature removed - read Signature rules
Edited by Dennis on Mar 11, 2012 at 11:35 PM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Dec 7, 2011 07:21 PM (Total replies: 12124)

'Ello everyone! Sorry that I was gone for a long time, cause I know you don't love me. Anyways, looked at the TR level gameplay, and it seems that the project has gone a long way. Also, on Teh Lags video "CMT SPV3 - More Hunter Stuff", I relized that you can push down, and set back up Covenant Crates, is this a new cover system?


That ODST reminds me of Plazma Burst 2, for some odd reason...

Very strange indeed.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 20, 2011 11:43 PM (Total replies: 12124)

Quote: --- Original message by: Sergeant 1337
I hate spiders, they scare the sh** out of me.

Anyways, as I was watching one of your videos, I noticed there was a Brute Plasma Pistol. You guys are adding two in then? (kind of an obvious question) Is there a difference between the two though?

You must be mistaken. It is a spider, but it is in the superfamily: Theraphosoidea, while the normal spider is in the subphylum: Chelicerata. (Note to Dennis: Just had to say it).

Also, yes. They are adding two plasma pistols. The Brute Plasma Pistol is pretty much the Covenant side of the Shotgun. I beleive it fires 3 shots per click, and the supercharge around 16. However, since it is a Plasma weapon, it is weaker then a Human weapon. Also, I figured out what plasma does to the Human body, it slowly makes them fall asleep until they die, very... cool?

Also, Masterz probably did not pick up my note. The lights on the Human weapons need to be lowered! The energy of the weapon is being decreased by x10, making the projectilies weaker and more unstable. But plastic Iron Sights are fine for it, so no need to decrease the light on the Magnum or TS (Tactical Shotgun).

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 20, 2011 09:55 PM (Total replies: 12124)

Aether is looking great Waffles! For Delicon, I am not sure. Of course I have never had any buisness modeling, but I beleive it can be done. For Teh Lag, animations are looking great, but how about some rocket animations?
Now for some grave news. I have found what killed my Goliath, my P. Regalis: Sorpina. She came down with DKS, a deadly tarantula disease. I put her down today. May she rest in peace.
Sorpina 2001-2011


Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 16, 2011 12:41 AM (Total replies: 12124)

Well sorry, olly. But I am really stressed right now, my prized tarantula, Arachne died today. So sorry if I offended you, and I also slid a (Not intending to be a troll). So Anyone offended may have my Apology. Sorry again.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 15, 2011 10:25 PM (Total replies: 12124)

"If we got any dirtbags step forword-"
*Everyone takes a step back*
"-Or backwords."
Seriously, I do not care how CMT does this. I am just looking forword for 'another stupid campagin mod'. I am most likely going to watch the playthroughs on youtube, in other words, Watching people use Dev mod and turn deathless on. Although, I do want the gameplay to be exactly the same. Heres my rule:
Origanal Weapons: Stay the Same.
New Weapons: Do all the crud you want with it.
I am going to play it on my break, but Have a life. Sorry all you jobless bumbs. (Not intending to be a troll)

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 13, 2011 11:20 PM (Total replies: 12124)

Yes. However, I am not sure if they will 'Modifiy' the maps.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Oct 13, 2011 10:47 PM (Total replies: 15008)

Quote: --- Original message by: lolgrunts
refrances. Go 101st Spelling Division!

Good job. You deserve a cookie.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Oct 13, 2011 08:54 PM (Total replies: 15008)

Quote: --- Original message by: Petera275

There's nothing wrong with profanity. I quite enjoy listening to Stephen Fry on the subject. It's a part of life, everyone curses sometime. The sad truth is that profanity is used inappropriately and far too often, sometimes even as a pose to actual logic - just mindless bombardment of "strong" insult. Profanity is looked down upon because of little 5 year old kids who think it okay to swear every other word.

Now, back on topic, any weapon stuffs? I quite like the new CMT assault rifle textures.
Edited by Petera275 on Oct 13, 2011 at 11:46 AM

Yes, good idea. Anyways, I have been wondering if somebody had the nerve to modify the old M60. Its firing system is fine, but the model is poop smeared into the carpet, and somebody is cleaning it with a piece of shrimp.
Here are some refrances:
1.

2.

3.

The last picture was of me in my squad. Go 101st Airborne Divison!
Note: This is a request!
Edited by The Final Windego on Oct 13, 2011 at 08:57 PM

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Oct 13, 2011 12:20 AM (Total replies: 4996)

What I found funny, they put gas cans... Next to the gunner. If the gas can is destroyed, we would have some serious explosion.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 9, 2011 06:04 PM (Total replies: 12124)

Quote: --- Original message by: Echo77
On the level "Keyes", the Master Chief was originally meant to burn the captain's skull out of the Proto-Gravemind with the Flamethrower and retrieve the implants. Could we see something like this in SPV3?

Well, here I go. When the Flood injects the FSV (Flood Super Viruis), it also injects a bone weakenier to be able to burry through the chest cavity. Once successfully in control of the host, the parasite is completely able to start the mutation of the human, elite, or brute.

@Masterz1337 Thank you for awnsering! Anyways, I love the new textured skin for most of the weapons. However, you could lower the light settings for the UNSC weapons, this is mostly because it is giving more of the light to the weapon, making it unable to completely function as well.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 9, 2011 12:48 AM (Total replies: 12124)

Well, I am going to get this form back on topic. Masterz, I have a question. Are you going to attempt to keep the orginal weapons closer to the orginal game? I do not what to see a 32 clip instead of my trusty 60 clip. Also, overpower the pistol again. I want to kill a Elite just by shooting it's weapon again.


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