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xbit272 has contributed to 2 posts out of 465278 total posts
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20 Most recent posts:
i get what your trying to do i have no idea how do but i imagine you can use this and put in a continuous or have something to trigger it (like player death or health falling below a amount.)
(player_add_equipment )
//description adds/resets the player's health, shield, and inventory (weapons and grenades) to the named profile. resets if third parameter is true, adds if false. i got this from (http://www.freewebs.com/desphm/HS_Bible.htm)(site i got it from)
out of curiosity do any of you think that I can set this up and change what it does for example have it when flashlight is turned on a bubble shield deploys or something then each spawn a player could change it like with the reach armor abilities?
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