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Aug 2, 2013 02:03 PM |
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Jun 16, 2014 01:24 AM |
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Lead Animator at http://miscreatedgame.com/ |
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Halos, CoD 4, 5, BF3, 3DS Max |
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My animation portfolio http://farzad.csprance.com/
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flameomega has contributed to 131 posts out of 465278 total posts
(.03%) in 4,568 days (.03 posts per day).
20 Most recent posts:
That's because Master Noob is working with us.
Quote: --- Original message by: Mootjuh Make countless amazing content for the original Halo and nobody bats an eye. Port it to Cry Engine 3 and everyone has their attention on it.
Nothing was ported. Everything is user created content.
Either way, clarifications.
Anyways, so. Does anyone have .3ds, .max, .obj of the rig(s)?
Quote: --- Original message by: UNDEROATH RMT no, no sauce use in this tag´s :D
Pardon?
Quote: --- Original message by: Dumb AIQuote: --- Original message by: flameomega Haven't been here in ages, but the Reach FP arms caught my attention.
Any sauce for the rig? Where have you been?
Been busy with http://miscreatedgame.com/ , my own game: http://www.youtube.com/watch?v=hBwL6cX7EaE and a crap life.
Haven't been here in ages, but the Reach FP arms caught my attention.
Any sauce for the rig?
Quote: --- Original message by: Esteban I could get it in-game and set up the tag.
*o*
Quote: --- Original message by: Esteban Looking good!
Thanks! I'll continue to animate it if anyone wants to ingame it. :)
http://www.youtube.com/watch?v=xzKMSpZwu1I&feature=youtu.be
WIP
My friend loves you.
Quote: --- Original message by: ODXMeh, Flame beat me to it. Figured I should make a random origin for this just cause: http://i45.tinypic.com/2wcoal4.jpg (I don't know why I couldn't get all of the hexagonal pattern to display in render, even with supersampling. Also I couldn't get the red>yellow>green to work for the meters for whatever reason/I was lazy. I also don't know if I'll be able to animate this much, if at all. I could put the origin up if someone wants them I suppose).
Damn you and your amazing lighting. And I'll imitate your origins if you're going to release yours so we have some "continuity". Edited by flameomega on Dec 21, 2012 at 11:51 AM
Close enough. :b Edited by flameomega on Dec 21, 2012 at 12:01 PM
Quote: --- Original message by: DennisQuote: --- Original message by: flameomega Maybe adding the ability to rate posts As useless as that function is it is something that could be added so I'll add it to the to-do list. Edited by Dennis on Dec 20, 2012 at 10:12 PM
Haha sorry but thanks x)
Quote: --- Original message by: master noobhttp://i.imgur.com/V3jn4.jpg changes; added scope thingy new handle because the old one was ugly changed the front to be more angular and less beveled widened the top part added pipes to the sides of the barrel resmoothed the weird peg thingy on the bottom added rail on the bottom part because it looks cool and joins the fins together curled the forward end of the fins inward; pointy fins look ugly todo: resize the handle find a good use for the scope thingy texture optimize shrink the top half rotate both halves away from the handle move top piece forward (or bottom piece back)
Very nice! Btw check your PMs :)
Edited by flameomega on Dec 20, 2012 at 05:57 PM
Maybe adding the ability to rate posts : o? (like how facepunch does it?)
Will totally be animating this after exams :)!
Quote: --- Original message by: R93_Sniper Flame doesn't troll unless you're blatantly acting stupid. Thanks for the fix tho flame, appreciate it
Np c;
My bad lemme reupload, thanks for the notice
BAM! https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.max (Crudzors, forgot to add IK rig controller, i'll add that in later and reupload with new name c:) Edited by flameomega on Nov 12, 2012 at 07:04 PM
FINAL UPLOAD https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.max Sorry for the links not working last time Edited by flameomega on Nov 12, 2012 at 07:25 PM
Okay for some reason the hyperlink doesnt work.. so just copy and paste it -.- https://www.dropbox.com/s/3o3g5h3iumjmx99/Halo%20Reach%20Marine%20Full.max Edited by flameomega on Nov 12, 2012 at 07:25 PM
https://www.dropbox.com/s/sybvj0bqk7ohisj/Halo%20Reach%20Marine%20Full.max
Includes - all meshes that needed face flipping - layers for your/my OCD
Excludes - my background - textures
:D Edited by flameomega on Nov 12, 2012 at 06:40 PM Edited by flameomega on Nov 12, 2012 at 07:03 PM
Quote: --- Original message by: master noobQuote: --- Original message by: flameomega SO MUCH WANT. are you good at texturing? I'm not :P http://i.imgur.com/dBi2h.jpg nearly done, just need to add some minor details and touch up a few areas, then deleting half the mesh for first person model and reducing poly count for third person model. complaints, criticisms, suggestions? edit: asgdfhsk forgot to increase contrast of inset pieces, now it blends D: Edited by master noob on Oct 22, 2012 at 10:58 PM
Sadly I can only animate.
SO MUCH WANT.
http://www.youtube.com/watch?v=3Jt9ewr-B38&lc=GvpjGsGtYHV4F9_NLTYkJjKWr1NN3vCXRmPgB-L1OcY&feature=inbox
Halo Reach, what? Edited by flameomega on Oct 22, 2012 at 07:55 PM
Whoa whoa whoa whoa, H3 Retail Elite FP rig? Yeeeeeeeeeeeeeeeeeeeeeeeeeees.
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