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lazer117 has contributed to 2 posts out of 465278 total posts
(0.00%) in 4,661 days (0.00 posts per day).
20 Most recent posts:
Thanks for the help.
I've tried these options, but that works differently for different game types.
while selecting game types there are two important options:
1. generic : use generic weapon set for all maps. This usually picks up MP_cyborg's dependencies, as default weapons. Corvette19's method works with this only.
2. custom: use weapons designed for the map. this picks up map globals tags for startup weapons.
so, I need a way to edit the blam.lst file somehow. any pointers ? Edited by lazer117 on May 16, 2010 at 03:50 AM
How do I have a particular weapon as the start-up weapon for all players (clients have same start-up weapon as server has. )
Looks simple but is very difficult.
copy pasting tag of a weapon over others in h.m.t. only shows on server, not on clients, who use original maps.
and custom game-types give not much options.
Is there any tag in map file that decides start-up weapons ? or is it in the blam.lst file ?
BTW, I need every player starting with plasma cannon or fuel-rod.
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