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Mar 31, 2010 05:48 PM |
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Mar 31, 2010 06:28 PM |
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Game Designer and artist. |
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Everything, really. |
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Skaii has contributed to 3 posts out of 465278 total posts
(0.00%) in 4,678 days (0.00 posts per day).
20 Most recent posts:
I'm not upset, sorry. No, I've never heard of those ones. Thank you, I'll look them up :)
EDIT: Problem solved. Just had to make a new tool using Windows 7's CMD. Thank you, RevolutionaryCaptain for offering your help. Edited by Skaii on Mar 31, 2010 at 06:28 PM
Quote: --- Original message by: RevolutionaryCaptain That isn't a error. Your probably wondering where your bitmaps right. In the C:\Program Files (x86)\Microsoft Games\Halo Custom Edition. Hit the compatibilty, and look for it there.
I know where they are. I've been making maps for about 2 years now. I just upgraded to 7 and Tool++ and tool.exe aren't working. Also, I use D: instead of C:
Before one of you say "USE SEARCH LOL", I have.
This is a minor problem, so I'll keep the question simple.
I am using Windows 7 Ultimate Edition and have just made a map for HaloCE. I was able to compile the bitmaps in Tool++, make the shaders in Guerilla; but! For some reason, Tool++ doesn't do a thing when I use the structure command. So, I thought. "No biggy, I'll just use the regular tool.exe" But, when I open it, it just closes a second later. I tried compatibility/running as admin, but it does the same thing.
Is this because I'm using Windows 7 or because my main drive is D:/ ?
Well, if any of you have encountered this issue, or not, let me know.
Cheers.
P.S. Here's my debug, if it matters.
03.28.10 18:22:32 tool pc 01.00.00.0609 ---------------------------------------------- 03.28.10 18:22:32 reference function: _write_to_error_file 03.28.10 18:22:32 reference address: 42ca20 03.28.10 18:22:32 Couldn't read map file './toolbeta.map'
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