SEGnosis has contributed to 9 posts out of 465278 total posts
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best song eva made, lol thanks.
Finished the no clip I said I'd make
http://www.youtube.com/watch?v=PAYnDss5AdU
Will be in Halo CE RTT v1.1
Any suggestions or ideas?
Got tired of waiting for file to show up so download is from media fire.
How about some feedback Edited by SEGnosis on Apr 4, 2010 at 12:25 PM
Quote: You probably didn't read the damn white print moron. You are skilled my young troll.
Have some food: http://www.youtube.com/watch?v=o8pkQPI4lJ8
you fat fk Edited by SEGnosis on Apr 1, 2010 at 08:52 PM
I am changing their speeds, also near the end I summon cars. I didn't include the new player chime since the music. The no fall damage goes without saying. The instant re-spawn really shows itself in the battle creek footage. etc....
I hate the idea of you posting.
Quote: if it's not an april fool's joke Played a trick on my aunt that her nephew spilled soda and flooded the kitchen. She smacked him hard for a while before going to check...
I laughed so god damn hard.
I host a server on 1.09 called Im fed up, run 99 mph and fly. Drop by whenever its open Edited by SEGnosis on Apr 1, 2010 at 06:34 PM
Halo CE RTT ( Real Time Tools ) is a kit that allows you to change aspects of your game, room, and players in real time.
//--------------------// Current features //--------------------// Speed Control - Chose any player from the drop down combo box, once chosen their current settings will update into the team and speed boxes. From there you can set their speed to any decimal value within 7 points precision, zero and negative numbers included. --------------------- Entrance speed: This is the speed that will be given to everyone once the game begins - Takes 10 seconds to take effect.
Team control - Select either red or blue team. Instant respawn - No respawn waiting period for any of the players. No fall damage - No fall damage for any of the players. Give vehicle - gets the first vehicle that is not currently moving and teleports it to the player chosen. It hovers vehicle for 4 seconds so that they can see it next to them. Alert on new player - plays a soft chime when a player enters your room to avoid waiting in a empty map.
//--------------------// How to //--------------------// Turn on game. Turn on Halo CE RTT Host room. Choose player. Edit player. Click apply.
Choose: Current - effects only current player selected. Players - effects all player except host. All - effects all players including host. Change player team - to also change player's team.
//--------------------// Notes //--------------------// Its not perfect, don't push it. Pushing it examples: Running more than once instance at a time. Putting anything other than a decimal into the speed boxes Using it on other people's severs ( must be host anyway ) Using it on any gametype other than CTF Made on Win7 x64 so there could be some compatibility probs. Numpad 9 is hotkey for Give vehicle. Alert_23 is the chime, replace it with your sounds if wanted.
//----------------------------// Coming soon : Maybe //----------------------------// Aimbot - host only Team check. Alive check. Weapon type. etc...
No clip - host only half completed.
Full player control - host only Control where they move, how they move, where they can and cannot look.
Full vehicle physics - host only Control how vehicles get effected by physics.
Video demo //----------------------------// http://www.youtube.com/watch?v=_aS8-GAcHik
Download: http://www.mediafire.com/?neuvnnjyzxj Edited by SEGnosis on Apr 1, 2010 at 11:27 PM
Hello,
I am currently working on a small app that will give a host more control over his/her room. When I have my room open it is constantly full, but I cannot be supervising it all day and starting the game every 10 min.
I set up a halo dedicated server using haloceded.exe with the text file init.txt
Contents:
sv_name "Test" sv_maxplayers 16 sv_public 1 sv_password sv_mapcycle_timeout 15 sv_mapcycle_add sidewinder ctf sv_mapcycle_begin
I run haloceded.exe and it says:
sv_name: Test sv_maxplayers: 16 true sv_password: 15 >> sidewinder ctf sv_name: Test sv_maxplayers: 16 sv_public_value: 1 dedicated server is running on map sidewinder(0/16 players) use the "sv_end_game" command to stop the game.
Which all seems fine, but my server doesn't get listed and I cant find a way to join it. What could be the problem.
Edit: extra info, I forwarded my ports so people could join me when I manually host a game. I tried using the batch file method for starting the dedicated server: Test.bat
start haloceded.exe -execinit.txt -port 2312 It runs it, but makes no diffrence. Edited by SEGnosis on Mar 28, 2010 at 06:45 AM
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