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Viewing User Profile for: RedCenturionG
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Joined: Oct 22, 2021 05:14 AM
Last Post: Nov 22, 2021 01:54 AM
Last Visit: Nov 24, 2021 01:58 AM
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RedCenturionG has contributed to 7 posts out of 465278 total posts (0.00%) in 454 days (.02 posts per day).

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Quote: --- Original message by: RedCenturionG
Quote: --- Original message by: Kal_El
can you send me a copy (link) of the map you are trying to rebuild so I can take a closer look at it?


How would I go about that? I don't think there's an option on this site to send files via messages.


https://www.mediafire.com/file/m0biezd4v0k9n55/b30.zip/file

There's the link.


Quote: --- Original message by: Kal_El
can you send me a copy (link) of the map you are trying to rebuild so I can take a closer look at it?


How would I go about that? I don't think there's an option on this site to send files via messages.


Quote: --- Original message by: The Master

can you post the debug? it might also be easier to contact someone on discord and edit your post for posterity (pun unintended)


Yeah, it's the exact same debug text from my quick glance of it, might be a minor difference I'm not picking up on.

"11.10.21 19:45:00 sapien pc 01.00.00.0609 ----------------------------------------------
11.10.21 19:45:00 reference function: _write_to_error_file
11.10.21 19:45:00 reference address: 401b13
11.10.21 19:45:00 Couldn't read map file './sapienbeta.map'
11.10.21 19:45:00 CreateDevice succeeded with refresh rate = 0
11.10.21 19:45:00 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.10.21 19:45:01 Increasing sound decompression buffer size to 1048576 bytes
11.10.21 19:45:01 tag data 'hs_syntax_data_definition' too large.
11.10.21 19:45:01 failed to load scenario tag 'levels\b30\b30'
11.10.21 19:45:01 need to get the following tags:
11.10.21 19:45:01
11.10.21 19:45:01 game_load() failed."


Quote: --- Original message by: The Master
It's likely it might just be taking a really long time if it's a campaign map since those have a ton of stuff, you might wanna save to another location tho and then move the file back into the right folder overwriting the original in case it's a problem with permissions


So I went and tried that, triple checked to make sure the tag was edited properly and saved (what you suggested seemed to fix it). I placed the edited tag (b30.scenario) back into the CE mod tools tags folder, tried to open it with Sapien...and it crashed again.

You can imagine my frustration at this point.


Quote: --- Original message by: The Master
Quote: --- Original message by: RedCenturionG
No offense, but I already specified in my post that I tried this and guerilla won't open either, it just gives me an error, which is also provided in my post.

Did you try what I suggested?


Yes I have, I wanted to say as such but this site won't let me double post, so I had to wait for you to reply first. I tried what you suggested on Mozzarilla and it opened, I removed the globals and scripts sections, and saved it. However, it didn't seem to actually do anything. It has a text box saying its "backing up the files", but it doesn't seem to make any progress or do anything. I'm stumped.




No offense, but I already specified in my post that I tried this and guerilla won't open either, it just gives me an error, which is also provided in my post.


Recently decided to get into the Halo CE modding scene with the new MCC official mod tools to create my own mod called Project Autumn. I've been having some success and I'm now researching how to make animated recordings. I have the basic building blocks of what I need to do, and while I can't do it with the new mod tools, I figure I can do it with the original versions on Halo Custom Edition, do the animated recording, and then import it into the new mod tools to use there. Unfortunately, I can't even get that far.

I've downloaded all the .map files for the respective campaign levels, I've downloaded all the scenario tags as extracting them with Refinery wasn't working out...so I thought everything was ready to go. But nope, Sapien crashes within seconds of me opening it. I tried running it as admin, I tried changing compatibility to Windows 98/ME, I tried setting the affinity to CPU 0, I tried redownloading the tags, I tried adding the script folders to each level thinking that's what was breaking it...I've tried everything I can think of, and nothing works. It comes up with the same, vague debug strings in the debug.txt (vague to me anyway) every single time. I'm at my wit's end with this.

I tried another solution that involves going into Guerilla to remove the scripts in the scenario tag, but Guerilla won't even open either, although it at least gives me an error. I'm stumped. ANY help would be a godsend.

Here's the debug.txt error I consistently get:

"10.22.21 20:13:49 sapien pc 01.00.00.0609 ----------------------------------------------
10.22.21 20:13:49 reference function: _write_to_error_file
10.22.21 20:13:49 reference address: 401b13
10.22.21 20:13:49 Couldn't read map file './sapienbeta.map'
10.22.21 20:13:49 CreateDevice succeeded with refresh rate = 0
10.22.21 20:13:50 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.22.21 20:13:50 Increasing sound decompression buffer size to 1048576 bytes
10.22.21 20:13:50 tag data 'hs_syntax_data_definition' too large.
10.22.21 20:13:50 failed to load scenario tag 'levels\b30\b30'
10.22.21 20:13:50 need to get the following tags:
10.22.21 20:13:50
10.22.21 20:13:50 game_load() failed."

And here's the additional guerilla error I get when trying to open the scenario tag:

"Couldn't read map file './guerillabeta.map'
tag data 'hs_syntax_data_definition' too large.
failed to load scenario tag 'levels\b30\b30'
couldn't open tag"


Time: Wed January 18, 2023 11:31 PM 125 ms.
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