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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »biped rigging in max 7

Author Topic: biped rigging in max 7 (1 messages, Page 1 of 1)
Moderators: Dennis

Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 5, 2007 01:45 AM    Msg. 1 of 1       
im rigging one of the lower poly modeles from the zelda tp model pack. i had some probelms with the bones but theyre all there now so thats not a problem. what is a problem is rigging. jaharain uses max 6 to rig. he sets up a skin modifier and selects verticies then goes to a box labled abs weight under weight properties. well in max 7 i cant find that under the skin modifier. what am i supposed to do?

 

 
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