
corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 18, 2007 08:58 PM
Msg. 1 of 13
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jun 18, 2007 11:20 PM
Msg. 2 of 13
My Comment: Dont Release It
This map is far from being called a map.
work on it, read some more tuts.
but its a good start
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Nugga117
Joined: Nov 14, 2005
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Posted: Jun 19, 2007 12:08 AM
Msg. 3 of 13
Make the lake more natural in shape Don't make the map's borders a box Decrease the size of the UVW box on the ground textures However it seems like you got the basics down, keep at it.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 12:12 AM
Msg. 4 of 13
thanks for the constructive criticism. i wasnt planning on releasing it anyways, im just doing it for myself, and so i can get experience. im still working on it though. when its done i'll post more pics and see what other people think. if they say i should release it i will. although i think it would make a fun race gametype. im gonna work on the side walls a little bit so they look more natural. and when i get better and more experienced, i might make a version2 and release that.
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zsdg06
Joined: Mar 17, 2007
Steam - zsdg07 | Xfire - zsdg06
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Posted: Jun 19, 2007 02:28 AM
Msg. 5 of 13
why shouldn't he release it...it looks good to me......(compared to anything I can do that is)....
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 03:18 PM
Msg. 6 of 13
^thanks really. the reason i posted this is i could get some criticism. good or bad. i dont mind it.
but im having some problems exporting it. im using 3ds ma 8, and i used chimp 1.6 to export it. i was using geometric geeks gmax tutorial for reference for what i should type into tool. at the part when im supposed to delete the part in the .jms its not the same and it says theres an error when i export it. i dont know what to use to export it in 3ds max.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 04:26 PM
Msg. 7 of 13
i tried using blitzkreig but i dont now how to but i think chimp might work so im trying it now
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Jun 19, 2007 05:40 PM
Msg. 8 of 13
Its a good concept, just expand on it more and it should look way better.
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 06:42 PM
Msg. 9 of 13
im having some problems with it, i think im gonna start over with it and maybe do it in gmax because i can use chimp with it. its not like i did anything in it that i cant do with gmax.
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Jun 19, 2007 07:46 PM
Msg. 10 of 13
What is your xfire, ill walk you through the blitzkreig installation...
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 08:15 PM
Msg. 11 of 13
its corndogman939, or cpizze is my nickname. its in my avatar quote. i cant do anything right now though, because my dog is really sick and it might die
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Jun 19, 2007 08:16 PM
Msg. 12 of 13
Sorry to hear that....
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Jun 19, 2007 09:19 PM
Msg. 13 of 13
thanks.... anyways if i can get this finished and working, i might make a version 2 with lots of different houses and better modeling. i'm hoping to get this finished by saturday, because i leave sunday on a mission trip with my church for a week. if not i'll have a lot of time to work on it when i get back.
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