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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Making AI version of Boardingaction... need help.

Author Topic: Making AI version of Boardingaction... need help. (7 messages, Page 1 of 1)
Moderators: Dennis

MechWarrior001
Joined: Mar 13, 2007


Posted: Jun 1, 2007 02:09 PM    Msg. 1 of 7       
Ok out of complete randomness & boredom I am making a AI "enhanced" version of Boarding action. Blue team will have covie on their side, red team will have humans. I know AI doesn't sync, and know i will NOT make the ai's body a vehicle and give it a biped's Collission, animation, and gbxmodel. why? becuase i get the stupid EAX:0x000001 and other type error. so, any other AI sync ideas would be appreciated.


Orange_Geko
Joined: Nov 19, 2005

How long since I last used this account?


Posted: Jun 1, 2007 02:48 PM    Msg. 2 of 7       
Quote: --- Original message by: MechWarrior001
AI sync ideas would be appreciated.

have them not exist. they would then always be in the same location.. the nothingness of oblitheration.


MechWarrior001
Joined: Mar 13, 2007


Posted: Jun 1, 2007 03:00 PM    Msg. 3 of 7       
how do i make them not exist? do you mean remove them?


Orange_Geko
Joined: Nov 19, 2005

How long since I last used this account?


Posted: Jun 1, 2007 03:03 PM    Msg. 4 of 7       
Quote: --- Original message by: MechWarrior001
how do i make them not exist? do you mean remove them?

yes... has school rotted your brain beyond repair?.... lol


MechWarrior001
Joined: Mar 13, 2007


Posted: Jun 1, 2007 03:07 PM    Msg. 5 of 7       
no, i thought you were referring to some trick that i didn't know about, that's all.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 1, 2007 03:58 PM    Msg. 6 of 7       
Sigh... contrary to the opinion of others AI will not sync within the Halo CE game engine. All ideas to make them sync have either not worked, been proven impractical or are untested/unproven, stem from a misunderstanding of the game engine net code or are dubious at best. Suffice it to say that AI will not sync within the Halo CE game engine.

If you put AI in a map it essentially becomes a single player level.


MechWarrior001
Joined: Mar 13, 2007


Posted: Jun 1, 2007 06:14 PM    Msg. 7 of 7       
I wish it was legal to modify the game engine or net code so it supports syncing AI.

 

 
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