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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Trouble with texturing

Author Topic: Trouble with texturing (3 messages, Page 1 of 1)
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goye2cz
Joined: Mar 8, 2006

I'ma shoot it in the head. Cuz thas how I roll.


Posted: Jun 1, 2007 05:58 AM    Msg. 1 of 3       
I'm having trouble with texturing. Everything seems fine as far as I can tell in 3ds, by the time I get to sapien, everything except the sky is white. I have made shaders, but obviously I've missed something. What should I look at to find my mistake?

Let me know if you need more info. x-fire: goye2cz


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: Jun 1, 2007 06:52 AM    Msg. 2 of 3       
make sure you define your bitmaps in the shader tags.


goye2cz
Joined: Mar 8, 2006

I'ma shoot it in the head. Cuz thas how I roll.


Posted: Jun 1, 2007 07:21 AM    Msg. 3 of 3       
actually, thanks for your responses but it turns out tool placed shaders in a different area than the tutorial described. I found and edited them with guerilla. that is fixed now. I'm sure I will have more questions later.

 

 
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