
Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: May 26, 2007 10:25 PM
Msg. 1 of 4
I had a question about AI that i was wondering after playing some maps with AI in them.
For AI in vehicles.
Are AI vehicles 1 item or two. Like is the ghost AI all in one or is it like there is the ghost and you place AI in it. Do people just place the ghost ai with pilot and vehicle or is it one placement.
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: May 27, 2007 05:13 PM
Msg. 2 of 4
yea that sounds right..ill look into it. thanks
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_TheArbiter_
Joined: Apr 22, 2007
"stupidity is an epidemic " - Donut
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Posted: May 27, 2007 06:22 PM
Msg. 3 of 4
actually u just place a vehicule......and an AI .......just give the AI the commands to enter the vehicle
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M6dEEp
Joined: Mar 26, 2007
Pwnography
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Posted: May 29, 2007 08:52 PM
Msg. 4 of 4
Quote: --- Original message by: MiTx212 marines + warthogs....well.....the drive carzy and when i say crazy i'm talkin about them driving up the wall and keep on going even though they wont go anywhere well you have to set the pathfinding radius to about 1.5 to 3 world units becuase they'll just ride up on rocks and stuff. The problems lie in the vehicle tags not the AIplus you should also set the max speed to about 1/2 to 4/6 the max speed, the slower they drive the smarter they are at driving. You can also define what AI actor varient you want to drive the vehicle ( it'll work for any .actor varient tag, i've gotten hunters to drive warthogs :). it can be found under ai gunner i think, i dont have the HEK installed on this PC )
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