
SixthCandle
Joined: Jun 19, 2021
Always customizing, despite the time.
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Posted: Jun 19, 2021 03:51 PM
Msg. 1 of 5
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 19, 2021 10:38 PM
Msg. 2 of 5
Don't have the HEK installed anymore but I can help out with the photo: 
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Jun 20, 2021 12:38 PM
Msg. 3 of 5
UV's look a bit broken imo.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 20, 2021 12:48 PM
Msg. 4 of 5
Do you have plans to port anything else? o:
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SixthCandle
Joined: Jun 19, 2021
Always customizing, despite the time.
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Posted: Jun 20, 2021 04:34 PM
Msg. 5 of 5
Well, they used shaders from the Space Banshee. In the next release, that will be addressed. Speaking of that, here's the fixed release tags: https://www.mediafire.com/file/32szwyv6msndekw/Halo+Reach+Seraph+Release+tags+fixed+v1.zip/file And to answer the question of if I'm porting more things over, I actually have fully-working Halo 4 Tracer Turret vehicle and biped tags that I will release in the near future. I could keep going on how much I've ported over because I've ported over so much stuff from Halo Reach, Halo 3, and Halo 4.
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