There was a project leaded by the old CMT team called "
H2SPP". It was an attempt to port the H2 campaign over Custom Edition using SPv3 assets. The project was later cancelled. The biggest problem wasn't just getting AI to pathfind on moving platforms, it was the porting process. Halo 2's engine and editing kit allow many more mistakes to be in models than Halo CE does.
Masterz1337 (SPV3 Project Leader) released a dump with lots of unfinished material on April 4th, 2019. H2SPP was one of them. So you can try to take a look into what was made at the time.
Download:
https://www.mediafire.com/file/qvdjeo5ohdxdaoo/2013_SPV3%2C_H2SPP%2C_TSCE_Dump_of_maps.rar/file PS: Anyway, you have H2 Vista/H2 Project Cartographer for Windows, and the current release of Halo 2 on MCC PC. So there's no point to bring the H2 campaign on Custom Edition. It's kinda pointless.
Edited by MrChromed on Jul 1, 2020 at 07:36 PM