
Halo CE Noob Modder117
Joined: Aug 9, 2018
Can we just be friends? Chill my dudes...
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Posted: Oct 21, 2018 11:52 AM
Msg. 1 of 4
Guys, I dunno what other gameplay related globals are changed in the PC/CE versions of Halo but the big one that stuck out for me on this (which 343 have failed to fix on the MCC on the Xbox too apparently) the falling damage and time it takes before you are killed whilst falling.
How to test? Go on your OG Xbox and boot up Halo. Play AotCR and jump off the first bridge. Now go do this again on the PC. You'll notice you can bounce off the ledge of the cliff and hit a tree or rock and survive the fall (Xbox). On PC, you will die before you even reach the ledge. Now, find a big enough rock on the 2nd mission and jump off of it. You'll notice on the PC that you will either lose almost all your health, shields and possibly get killed. On the Xbox however you can jump off rocks without being damaged at times and avoid dying from stupidly small distances as you do on PC.
Is there a way we can get a Xbox Halo map and see all the tags and the information in those tags?
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MosesofEgypt
Joined: Apr 3, 2013
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Posted: Oct 21, 2018 01:13 PM
Msg. 2 of 4
If you are playing PAL Halo it's going to have different physics than NTSC and PC. The PAL version is not true to the original game. If you don't understand what I just said, look it up.
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