Hey all,
So I'm taking a crack at designing my own map, and I'm having trouble getting the textures to work properly. In Gmax, my map looks like this:
But when I export the jms, set up the bitmaps with tool, compile the scenario, then run lightmaps, I get this:
The textures are there, but are not mapped in the way I want at all. I can't seem to figure out where in my process that I've screwed up. Could it be in the way I set up the bitmaps / shaders?
Edited by IsoDidact on Jul 4, 2018 at 12:41 PMEdited by IsoDidact on Jul 4, 2018 at 12:43 PM