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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Problems with "spartan_tp5_working.model_animations"

Author Topic: Problems with "spartan_tp5_working.model_animations" (5 messages, Page 1 of 1)
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m1nd
Joined: Mar 19, 2018

just a random boy


Posted: Apr 25, 2018 07:21 PM    Msg. 1 of 5       
I have extracted the model animations used in H3 foundry but I can't use it because cmd shows me an error that i don't know. How can I fix it?

C:\Program Files\Microsoft Games\Halo Custom Edition>tool_pro build-cache-file levels\test\bloodgulch\H3_Nightgulch
Couldn't read map file './toolbeta.map'
animation_block block has invalid element count: #681 not in [0,#256]
failed to load model_animations tag 'halo3\characters\spartan\new\spartan_tp5_working'

failed to load biped tag 'h3\objects\characters\masterchief\mp_masterchief\mp_masterchief'
### FAILED TO LOAD SCENARIO.

Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M
Edited by m1nd on Apr 25, 2018 at 07:23 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 26, 2018 03:31 AM    Msg. 2 of 5       
The animations probably got corrupted.
They usually do when you rip them from maps.
It'd be better asking for the source from somebody that has them.


Goldy De Wise
Joined: Dec 24, 2011

GTA Halo PR guy


Posted: Apr 26, 2018 04:36 PM    Msg. 3 of 5       
From where I'm sitting, it looks like you'll need to do one of two things:

1. Compile this scenario using OS Tool.
2. Start deleting animations until Tool Pro agrees with it... but you're looking at a lot of deletions so I wouldn't recommend this one.


MosesofEgypt
Joined: Apr 3, 2013


Posted: Apr 26, 2018 06:38 PM    Msg. 4 of 5       
animation_block block has invalid element count: #681 not in [0,#256]


That is saying there are 681 animations in the tag, but it only expects there to be from 0 to 256. You extracted an open sauce tag, which allows up to I think 4096 animations. The guy above me has already given you the ONLY solutions available to you, but I figured I'd at least explain why you are having this error.


m1nd
Joined: Mar 19, 2018

just a random boy


Posted: Apr 27, 2018 12:56 PM    Msg. 5 of 5       
Ohh, I understand. Thank you all!

 

 
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