Quote: --- Original message by: Reshirom200
how do you change ground textures in ce, im pretty sure that its possible in guerilla but i honestly dont know
(sorry for ignorance)
Within the shader tags there are references to bitmap tags.
Compile your textures into .bitmap files, and open the file
LEVELS\TEST\BLOODGULCH\BLOODGULCH.SCENARIO_STRUCTURE_BSP
Scroll near the middle and you'll find references to shaders. Look for the shader_environment tag called Dirt.
Open that shader, and in the middle are the references to the bitmaps. Use the [...] button to browse to the bitmap tag you created, hit save, and compile your map in Tool using
Tool build-cache-file levels\test\bloodgulch\bloodgulch
Open Halo and check out your new texture.