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Author Topic: Project Aerial (38 messages, Page 2 of 2)
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Fubih
Joined: Jul 19, 2011

dead


Posted: Aug 23, 2016 04:18 AM    Msg. 36 of 38       
I'm assuming that is due to the plasma mines, which kept crashing people's games no matter what I tried.
After a week I gave up and removed the grenades from the game, freeing up more functions for other weapons. (updated the first post to reflect these changes)

So, CE3 happened. Released a trailer and a beta which I hope you guys enjoy.
And for those who don't like change, you can expect a stock tags version of the map once it's been completed.

Mean while, here's some progress on one of the weapons being currently blocked out.
Things might change depending on if the animations are interesting enough.

(modelled after this Concept Art, check him out. he has some great stuff!)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 23, 2016 12:40 PM    Msg. 37 of 38       
A little fat. But a very admirable attempt.

Well done.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 23, 2016 02:45 PM    Msg. 38 of 38       
Quote: --- Original message by: Fubih
(modelled after this Concept Art, check him out. he has some great stuff!)

This guy also has several concepts that may be worth looking into. There's even a reimagining of the [ur=http://pre11.deviantart.net/5726/th/pre/i/2012/008/e/7/halo___covenant_weapons_3_by_ninboy01-d4lq54l.jpg]Gravity Wrench, should you decide to substitute the Plasma Pistol's model.

 
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