
nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 30, 2016 07:02 AM
Msg. 1 of 6
Okay, so I have downloaded a lot of vehicle tags, and half of them don't work because of errors with them missing some sound file, or the sound file will be mislabeled, or it is in the wrong directory, or the bitmap is gone, or whatever. Is there some way to mass fix these errors so I don't have to spend hours pouring over guerrilla to fix them?
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 3, 2016 07:59 PM
Msg. 2 of 6
if there's anything in debug.txt, post that here
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: May 3, 2016 09:16 PM
Msg. 3 of 6
See, I can read the dubug and fix the problems one by one, but it is just really time consuming to track down all the errors. I was just wondering if there was some sort of program or setting in Guerrilla that would show you all the errors.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 3, 2016 10:28 PM
Msg. 4 of 6
The debug does show you all the errors, or do you mean that in some other way? Most likely it's references that are wrong, so you could potentially save time by moving the tags rather than going through all the references in guerilla.
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: May 4, 2016 11:36 AM
Msg. 5 of 6
The debug shows all the errors, and I can fix them if I just take time to do it. I was just hoping there was some program that could speed up the process. If not, thank you for your time.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: May 4, 2016 01:57 PM
Msg. 6 of 6
Quote: --- Original message by: nathaninthailand The debug shows all the errors, and I can fix them if I just take time to do it. I was just hoping there was some program that could speed up the process. If not, thank you for your time. Speaking of which it would be nice to have some tool which nullifies incorrect file references and paths upon compiling a map. I am thinking of a sort of hacky version of tool which ignores all missing file references and incorrectly filled tag fields whilst converting the scenario file into a cache file. Of course it would still be handy if said tool would print out a special debug listing all of errors it ignored upon compilation.
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