
Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 23, 2016 03:46 PM
Msg. 1 of 17
Hi, I was trying to export my banshee cut scene animation and came across an error saying "Node Indexing fail". the 3 frame nodes are the problem, but I font know to fix. Add me so i can share my screen and you tell me what I need to do or just post a message below.
Skype: sebzx121
Screenshot: https://i.gyazo.com/3084a9de015444a690ad1c4db6844fb8.png
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 23, 2016 04:18 PM
Msg. 2 of 17
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 23, 2016 04:43 PM
Msg. 3 of 17
Which video tells?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 24, 2016 08:08 AM
Msg. 4 of 17
I don't have time to search through them. But I have pointed you into the right direction.
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 10:12 AM
Msg. 5 of 17
....
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 24, 2016 10:33 AM
Msg. 6 of 17
Quote: --- Original message by: Skrittlz .... Forums aren't designed to help fix every single problem if you have decided to take modding you should at least have the foresight to research any errors you encounter personally before reaching out to a community. Ergo: Google.
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 11:28 AM
Msg. 7 of 17
there was nothing found on google.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 24, 2016 11:31 AM
Msg. 8 of 17
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 12:31 PM
Msg. 9 of 17
I don't understand what to do, that's what i meant by nothing.
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not giraffe
Joined: Jul 17, 2014
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Posted: Apr 24, 2016 12:49 PM
Msg. 10 of 17
You're only allowed to have one parent node. So the obvious solution is to get rid of all but one parent node or change them to child nodes.
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 12:50 PM
Msg. 11 of 17
idk how :(
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not giraffe
Joined: Jul 17, 2014
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Posted: Apr 24, 2016 01:11 PM
Msg. 12 of 17
Press the 'H' key on your keyboard. It should bring up the selection dialog box, unless you've changed your shortcuts. There is an option to display children; make sure it is enabled.  Now as you can see in this picture, there are two parent nodes. You can either link one to the other, link 'frame bad' to one of the children of 'frame hull', or delete one of them (and all of their children if they have any). Edited by raffgie on Apr 24, 2016 at 01:18 PM
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 04:58 PM
Msg. 13 of 17
If i delete one of them it wouldn't work.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 24, 2016 05:11 PM
Msg. 14 of 17
Probably best if op uploads his files.
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 24, 2016 07:28 PM
Msg. 15 of 17
OK so here are the parent and children information https://gyazo.com/57b04f1ceff0f28c4dff0bb350027e82 (I cant do the img script because I have to wait 6 days, since I'm a new person.)
Which one should I get rid off and keep.
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not giraffe
Joined: Jul 17, 2014
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Posted: Apr 24, 2016 09:35 PM
Msg. 16 of 17
Quote: --- Original message by: Skrittlz OK so here are the parent and children information https://gyazo.com/57b04f1ceff0f28c4dff0bb350027e82 (I cant do the img script because I have to wait 6 days, since I'm a new person.)
Which one should I get rid off and keep. From your picture, there is only one apparent parent node. It seems your selection list goes on as well, but isn't visible in the picture. If you've imported anything else (such as biped), you'll have to hide it's nodes before exporting.
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Skrittlz
Joined: Apr 23, 2016
Fun will never come to an end.
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Posted: Apr 25, 2016 08:04 AM
Msg. 17 of 17
So before importing the model and everything, what should i check off in the gbxmodel importer?
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