
masterchief117
Joined: Jan 6, 2016
"We may be Human, but we're still Animals."
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Posted: Mar 31, 2016 01:32 PM
Msg. 1 of 10
well i took some time re-porting the cea sfx and ambience since i re-checked all the sounds had wrong loop points, it seem that when i extract the sounds and convert the xma to wav it creates extra samples at the end(104ms)now it seems that all the loops are fixed(i think), maybe i'll do the same with the music, feel free to use it in any of your mods. Download: http://www.mediafire.com/file/1hdw054w05tpwao/updated+hcea+sound+tags.zipold Edit: seems i forgot to edit the vehicle_impact.sound, just go to hcea\sound\sfx\impulse\impacts\vehicle_impact.sound and open the file then change the random pitch bounds value to 1 to 1, that will fix the missing impact sound. Edited by masterchief117 on Mar 9, 2017 at 05:50 PM
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notrododo93
Joined: Mar 26, 2016
Project Armonia lead (and only) developer
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Posted: Mar 31, 2016 01:47 PM
Msg. 2 of 10
OH GOD YES. I can't post a reaction image yet, but believe boy, you made me happy.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Mar 31, 2016 04:05 PM
Msg. 3 of 10
Pretty awesome. We could definitely use your help with SPV3 with some of our new sounds and music, if you are interested shoot me a PM.
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Halo305sparts
Joined: Nov 1, 2013
Actually isn't a noob
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Posted: Mar 31, 2016 04:57 PM
Msg. 4 of 10
The page cannot be found
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notrododo93
Joined: Mar 26, 2016
Project Armonia lead (and only) developer
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Posted: Apr 1, 2016 07:44 AM
Msg. 5 of 10
Quote: --- Original message by: Halo305sparts The page cannot be found Copy-paste the link instead of just clicking it.
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masterchief117
Joined: Jan 6, 2016
"We may be Human, but we're still Animals."
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Posted: Apr 2, 2016 10:01 PM
Msg. 6 of 10
update check op.
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irJester
Joined: Apr 3, 2016
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Posted: Apr 3, 2016 04:55 AM
Msg. 7 of 10
Finally I was literally just looking for these to see if anyone had done it yet. Well done this was the one of the only things I really enjoyed from CEA other than the CO-OP. Will extract / combine with my own soundset and post results.
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masterchief117
Joined: Jan 6, 2016
"We may be Human, but we're still Animals."
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Posted: Mar 9, 2017 05:52 PM
Msg. 8 of 10
Update
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Mar 11, 2017 05:53 AM
Msg. 9 of 10
Quote: --- Original message by: Masters1337 Pretty awesome. We could definitely use your help with SPV3 with some of our new sounds and music, if you are interested shoot me a PM. cmt rips confirmed
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 11, 2017 01:56 PM
Msg. 10 of 10
Quote: --- Original message by: OskarmandudeQuote: --- Original message by: Masters1337 Pretty awesome. We could definitely use your help with SPV3 with some of our new sounds and music, if you are interested shoot me a PM. cmt rips confirmed CMT only uses custom content. They would never even think of ripping something and including it in their SPV mod.
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