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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to delay the beam emitter?

Author Topic: How to delay the beam emitter? (3 messages, Page 1 of 1)
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sanni
Joined: Aug 11, 2011

cake <3


Posted: Mar 30, 2016 04:06 AM    Msg. 1 of 3       
The Infinity beam emitter tag shoots a beam every 15 seconds, how can I make it so that it wait 5 minutes before it shoots the next beam?

Thanks


A Juicy Frank
Joined: Oct 28, 2013


Posted: Mar 30, 2016 06:01 AM    Msg. 2 of 3       
You'll need to adjust and export its animation so that the beam's last position is much further away I guess, then change the device's position transition time from 15 to 300. That should keep the beam moving at the same speed while looping back after 5 mins.



Wasn't too much work actually. Save this as "device position.jmo" and compile. Beam now travels 20x farther to compensate for the 20x increase in duration.
16392
3
30
1
unnamedActor
2
-1073502840
frame root
1
-1
frame beam
-1
-1
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
0.495050
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 2178566.000000
0.000000 0.000000 0.000000 1.000000
1.000000

Edited by A Juicy Frank on Mar 30, 2016 at 06:40 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 30, 2016 04:07 PM    Msg. 3 of 3       
Quote: --- Original message by: A Juicy Frank

You'll need to adjust and export its animation so that the beam's last position is much further away I guess, then change the device's position transition time from 15 to 300. That should keep the beam moving at the same speed while looping back after 5 mins.



Wasn't too much work actually. Save this as "device position.jmo" and compile. Beam now travels 20x farther to compensate for the 20x increase in duration.
16392
3
30
1
unnamedActor
2
-1073502840
frame root
1
-1
frame beam
-1
-1
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
0.495050
0.000000 0.000000 0.000000
0.000000 0.000000 0.000000 1.000000
1.000000
0.000000 0.000000 2178566.000000
0.000000 0.000000 0.000000 1.000000
1.000000

Edited by A Juicy Frank on Mar

30, 2016 at 06:40 AM


You are like the tech support people dream about.

 

 
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