
Halonimator
Joined: Dec 15, 2014
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Posted: Jan 31, 2016 02:05 PM
Msg. 1 of 8
My original xbox game uses 4.18GB of hardrive and my h2v uses 7.29gb and runs like...
I need a patch legal or not to fix the bugs... the microsoft patches dont fixed anything,
the game have bad optimization, framerate, graphics glitches (specially with fogs), the shaders looks worst than the xbox counterpart... & many otherthings like runnin the game withot windows live and GFWL.
the worst part "i cant play mp" Edited by Halonimator on Jan 31, 2016 at 02:12 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jan 31, 2016 03:38 PM
Msg. 2 of 8
There was some Shark thingy,
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Wolf_
Joined: May 16, 2006
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Posted: Jan 31, 2016 05:02 PM
Msg. 3 of 8
Quote: --- Original message by: tarikjaYou are kinda late. H2V is dead. MP has been shut down for a while now. Oh, and if you are looking for some HAC tool, like the one in HCE, I'm gonna have to disappoint you. There is no such thing. There are only some small FOV and Projectile swapper tools iirc. Look for the BluTrainer and maybe Casca. Maybe you can find something useful here: http://www.halo2vista.com/ Or maybe www.h2vista.net .... 
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Halonimator
Joined: Dec 15, 2014
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Posted: Jan 31, 2016 05:16 PM
Msg. 4 of 8
Quote: --- Original message by: Wolf_Quote: --- Original message by: tarikjaYou are kinda late. H2V is dead. MP has been shut down for a while now. Oh, and if you are looking for some HAC tool, like the one in HCE, I'm gonna have to disappoint you. There is no such thing. There are only some small FOV and Projectile swapper tools iirc. Look for the BluTrainer and maybe Casca. Maybe you can find something useful here: http://www.halo2vista.com/ Or maybe www.h2vista.net ....  Im restoring halo 2 mp maps for hce with the real-similar (exept dual weapons) values. Edited by Halonimator on Jan 31, 2016 at 05:17 PM
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Feb 4, 2016 11:38 PM
Msg. 5 of 8
we did get multiplayer working again for h2v but no one seemed to care at all. So we put the project on hiatus.
If there are enough people interested I will bring the project back to light. The game can always be revised. We've gotten so far as to remove LIVE entirely from the game and recreate the multiplayer experience. Things still missing is voice chat, as well as other features from LIVE such as messaging, achievements, and friend control. That was all going to be linked to halo2vista.com.
If people really are interested sign up there and let us know.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Feb 5, 2016 02:45 AM
Msg. 6 of 8
Quote: --- Original message by: supersniper we did get multiplayer working again for h2v but no one seemed to care at all. So we put the project on hiatus.
If there are enough people interested I will bring the project back to light. The game can always be revised. We've gotten so far as to remove LIVE entirely from the game and recreate the multiplayer experience. Things still missing is voice chat, as well as other features from LIVE such as messaging, achievements, and friend control. That was all going to be linked to halo2vista.com.
If people really are interested sign up there and let us know. Woah those seem like some pretty big changes. I am actually quite surprised no body has bothered to push a higher support for a new h2v. But then again it could be something as simple as not enough awareness or lack of custom community features.
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Feb 5, 2016 06:54 PM
Msg. 7 of 8
Quote: --- Original message by: Super FlankerQuote: --- Original message by: supersniper we did get multiplayer working again for h2v but no one seemed to care at all. So we put the project on hiatus.
If there are enough people interested I will bring the project back to light. The game can always be revised. We've gotten so far as to remove LIVE entirely from the game and recreate the multiplayer experience. Things still missing is voice chat, as well as other features from LIVE such as messaging, achievements, and friend control. That was all going to be linked to halo2vista.com.
If people really are interested sign up there and let us know. Woah those seem like some pretty big changes. I am actually quite surprised no body has bothered to push a higher support for a new h2v. But then again it could be something as simple as not enough awareness or lack of custom community features. it was overshadowed by eldewrito and halo online. Also, h2v was much more difficult to break apart because of the added on extra security. Which meant no one wanted to work on a difficult game when an easier game was already out there. xlive was the root of the problem, however now with xlive gone, complete customizability is possible. https://www.youtube.com/watch?v=ftE8D9QOIz8 Example Edited by supersniper on Feb 5, 2016 at 06:57 PM
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Twinreaper
Joined: Jun 5, 2010
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Posted: Feb 5, 2016 08:21 PM
Msg. 8 of 8
Quote: --- Original message by: sparky
I would suspect that, like my pursuits, there have been those who do not know their manners and have ostracized ambitions among the community, causing distraction and discouragement and stifling the motivation to share progress with those people who would actually benefit. What a drag, eh?
Do not throw in the towels just yet, gentlemen. Progress without care accepts stagnation. Edited by sparky on Feb 5, 2016 at 08:53 AM Lack of interest and discouraging responses was definatly a major factor in H2MT limiting and now stopping all new custom cintent work. For the most part, there has always seemed to be a complete disinterest in custom maps and new weapons with H2. Similar to CE, most servers and players seem to gravitate to old original content. If and when the time occurs where my content can be continued upon . and released, and would be happy to do so. As of now, I have about 10 brand new maps on hold from release, as well as some new weapons and objects/scenery.
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