
jabukufo
Joined: Nov 19, 2015
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Posted: Nov 19, 2015 07:05 AM
Msg. 1 of 2
Is there a way to modify weapon tags in gametypes so that players would spawn with a battle rifle, DMR, or any other weapon tags that have been uploaded here?
I'm new to modding and have no idea what I'm doing; I just want to give Battle Rifle/DMR starts for use on custom recreated maps from other Halo games, and I'm not sure if I can just edit a gametype or if I have to actually edit the map files. I've tried searching, but due to my own lack of knowledge it's really not helping me much.
Or maybe a way to switch the assault rifle tags with a custom weapon tag so that choosing picking up an AR on ANY map whether it's a multiplayer or campaign map would put a BR in your hand?
Any help would be much appreciated, I can't seem to find anything recently posted about how to use weapon tags. Edited by jabukufo on Nov 19, 2015 at 09:03 AM
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ZX 707
Joined: Feb 15, 2012
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Posted: Nov 19, 2015 04:01 PM
Msg. 2 of 2
You would have to recompile the map with the weapons you want in it. To change the starting weapons, you would have to create an item_collection tag for your weapon and then change the "starting equipment" section of the scenario tag for the gametype you want. For singleplayer, the gametype is "none". Quote: --- Original message by: jabukufo Or maybe a way to switch the assault rifle tags with a custom weapon tag so that choosing picking up an AR on ANY map whether it's a multiplayer or campaign map would put a BR in your hand? This will not work. The weapon tags are separate for each map.
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