A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Could Open Sauce benefit from H:O Reverse Engineering?

Author Topic: Could Open Sauce benefit from H:O Reverse Engineering? (5 messages, Page 1 of 1)
Moderators: Dennis

Idaho
Joined: Mar 19, 2015

Mihi Libertas Necesse Est


Posted: Sep 27, 2015 09:17 AM    Msg. 1 of 5       
I was wondering about this lately, as far as I know some of the features that have been implemented to H:CE by OpenSauce have been done thanks to reversing H:2V so my wonder was if maybe reversing H:O could help bring new features to Open Sauce?

This is total speculation and I'd just like to know if my assumptions are correct or not and if they are I'd just like to discuss what it could help bringing along to H:CE...


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 27, 2015 10:11 AM    Msg. 2 of 5       
I don't see how reverse engineering Halo Online would be of any benefit to OpenSauce. Not only are the two things so vastly different, if the OpenSauce team wanted to implement new features there is probably enough information out on the internet itself to help guide them in their research if they didn't know how to already.


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Sep 27, 2015 10:28 AM    Msg. 3 of 5       
Doesn't H:O use dx10?


Halonimator
Joined: Dec 15, 2014


Posted: Sep 27, 2015 11:41 AM    Msg. 4 of 5       
Fyeah


Btcc22
Joined: Dec 17, 2012


Posted: Sep 27, 2015 12:15 PM    Msg. 5 of 5       
Quote: --- Original message by: Mootjuh
Doesn't H:O use dx10?


No and in regards to reverse engineering, no, there's no obvious benefit.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 4:08 AM 141 ms.
A Halo Maps Website