
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 18, 2015 12:12 AM
Msg. 1 of 4
Title says it all, I have a Tool error that I can't seem to resolve: Basically, it happened when I added a building, so I figured I'd get the building in-game on its own to see if it was truly the problem, but it went in fine. I only get this error when attaching the building to the main BSP, and the area where it's attached isn't really complicated or anything. Kirby says it's an edge that might be too short, but I don't really see any of those. Does anyone know how I might resolve this issue? I can send the BSP model if necessary (I use 3ds max 8).
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 18, 2015 01:35 AM
Msg. 2 of 4
Well, try to weld vertices or remove unused verts in edit mesh mode, otherwise proceed methodically. E.g: divide the faulty object in parts, remove one, check for errors, remove another part, check for errors.. Until you find where is the problem located
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 18, 2015 02:03 AM
Msg. 3 of 4
Quote: --- Original message by: bourrin33 Well, try to weld vertices or remove unused verts in edit mesh mode, otherwise proceed methodically. E.g: divide the faulty object in parts, remove one, check for errors, remove another part, check for errors.. Until you find where is the problem located Yeah that's what I did and I managed to get around the error. Too bad Tool doesn't tell me where the edge is, at least not that I can see. TL;DR, I fixed it.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 18, 2015 04:27 AM
Msg. 4 of 4
So what was the problem exactly ?
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