
Corpen
Joined: Aug 11, 2015
Sierra 612 - DIAC - "Why are we here?"
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Posted: Sep 6, 2015 11:11 AM
Msg. 1 of 9
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Halonimator
Joined: Dec 15, 2014
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Posted: Sep 6, 2015 11:24 AM
Msg. 2 of 9
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Corpen
Joined: Aug 11, 2015
Sierra 612 - DIAC - "Why are we here?"
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Posted: Sep 6, 2015 12:40 PM
Msg. 3 of 9
Do i need to expand it. to cover the hole map. AS its like this now. Edited by Corpen on Sep 6, 2015 at 12:42 PMThanks its fixed. Edited by Corpen on Sep 6, 2015 at 01:12 PM
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Halonimator
Joined: Dec 15, 2014
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Posted: Sep 6, 2015 01:22 PM
Msg. 4 of 9
try to extend the +sky a bit moar
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Corpen
Joined: Aug 11, 2015
Sierra 612 - DIAC - "Why are we here?"
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Posted: Sep 6, 2015 01:43 PM
Msg. 5 of 9
Now it crashes when i do radiosity_save ill retry it but.
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Halonimator
Joined: Dec 15, 2014
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Posted: Sep 6, 2015 02:16 PM
Msg. 6 of 9
Quote: --- Original message by: Corpen Now it crashes when i do radiosity_save ill retry it but. try USing tool command lightmaps if it did not work try fog texture some blend-backgrunds with planes (use ! in the material) Edited by Halonimator on Sep 6, 2015 at 02:29 PM
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Corpen
Joined: Aug 11, 2015
Sierra 612 - DIAC - "Why are we here?"
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Posted: Sep 7, 2015 04:12 AM
Msg. 7 of 9
I get this error when doing lightmaps E:\Program Files (x86)\Microsoft Games\Halo Custom Edition>os_tool lightmaps lev els\improposition\improposition improposition 0 0.9 i'm going to render debug lightmaps for improposition of levels\improposition\im proposition, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. WARNING: 1 clusters in structure_bsp levels\improposition\improposition have no background sound or sound environment. start levels\improposition\improposition 0.000000 radiosity error: smooth triangle group too big for page levels\improposition\sha ders\improposition_sand_wet EAX: 0x00000000 EBX: 0x22283D01 ECX: 0x00000000 EDX: 0x00000000 EDI: 0x0018F920 ESI: 0x00000000 EBP: 0x0018F7F8 ESP: 0x0018F7E8 EIP: 0x77E00C82, 83 C4 04 C2 ????? EXCEPTION halt in \halopc\haloce\source\structures\radiosity\intermediate_radios ity.c,#2305: surface_index==last_material->first_surface_index+last_material->su rface_count
E:\Program Files (x86)\Microsoft Games\Halo Custom Edition>
------------------------------------------------------------------------------------------ Fixed Edited by Corpen on Sep 7, 2015 at 04:15 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Sep 7, 2015 04:42 PM
Msg. 8 of 9
Bump.
What were you doing wrong.
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Corpen
Joined: Aug 11, 2015
Sierra 612 - DIAC - "Why are we here?"
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Posted: Sep 7, 2015 05:01 PM
Msg. 9 of 9
Damn answered the wrong thing I had extended the skybox and that dragged out a face so I changed that to +sky as it was not visible and that fixed it. Edited by Corpen on Sep 7, 2015 at 05:03 PM
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