No this is not another topic on how to create a Halo Dedicated Server, I have already done that, however, I have a few questions that are specific to my problem, and people do not enjoy when new members revive old topics, so I will start my own.
First off, please read this whole post before commenting, I am looking to keep halo alive, and want to contribute to this community with quality content, as such I need complete answers from competent users, who are willing to read and understand the question.Let me explain to you how I got where I am now with my Halo Server, so that you may tell me if the server I created is in error, or I am on the right track but need some tweaking. I downloaded the haloded.exe file. Placed it on my server, downloaded a strings.dll (since it always seems to be missing), and also created an init.txt file.
All these files are placed on the Desktop of the dedicated server in a file called Halo Server. To give you more detail, here is my init.txt file coding on the inside;
sv_name "Zero is back! | 24/7 | Old School Players"
sv_public 1
sv_maxplayers 16
sv_mapcycle_timeout 15
sv_mapvote true
sv_mapcycle_add bloodgulch "TS Snipers"
sv_mapcycle_add beavercreek "TS Rockets"
sv_mapcycle_add bloodgulch "TS Pistols"
sv_mapcycle_add beavercreek "S Nade Wars"
sv_mapcycle_add bloodgulch "TS Nade Wars"
sv_mapcycle_add beavercreek "CTF Shotguns"
sv_mapcycle_add bloodgulch "TS Nade Wars INV"
sv_mapcycle_add beavercreek "TS Pistols"
sv_mapcycle_add bloodgulch "CTF Shotguns"
sv_mapcycle_add beavercreek "TS Snipers INV"
sv_mapcycle_begin
I have port forwarded 2302 for my correct Internal IP 192.168.1.107 (which is the dedicated server), and I make sure the server is added as an exception in both incoming and outgoing connections in the firewall. This is as far as I have gotten, as you can see above I have created some custom game modes, but nothing special, I am working on more game modes now so I can incorporate more maps with those game modes and have it not be so repetitive.
Now that you know the EXACT state of my server and how / what steps I have taken in creating it, let me explain some of the issues I am running into.
1.) When I first start the server, everything works fine. I show up in the Lobby, Lan, and also can use Direct IP. However after about 30-60 minutes of the server not having anyone playing, it seems to "vanish" although the command prompt is still responsive and running.
Now what I mean by Vanish is no methods of connection work, it disappears from the lobby, and LAN screen, and Direct IP fails. I have checked filters to make sure nothing is blocking the server, but then why would Direct IP fail as it has no filters.2.) The second issue I am running into is the server using the init.txt file to command a map-cycle file. Is there a way I can create a Map-Cycle file and have the server call on it like it does the init.txt file?To finish off this topic, I would just like to know what I can change / add to improve the quality of the server. I do not mean mods / custom maps, but rather configuration changes, or perhaps server file structure knowledge. I am not new to running dedicated servers, I purchased an actual server station for running dedicated servers at my office. However I am new to Halo Dedicated servers, and I would like to release the best possible server for us Old School members and keep it going till the day I die...which will be the day halo pc dies....
Any and all help will be greatly appreciated, I have done lots of Google / YouTube searching, but only have found outdated tutorials or Tutorials that don't work at all. I did use my CD of Halo PC to install it on my server, will this effect my server running when I am playing with the SAME CD key? Also, I need my CD to play halo, but should I buy another copy so I can use the CD when RUNNING the server? Or will it running fine without a CD in?
Thank you and best of wishes,
0Z