
Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: May 3, 2015 12:12 PM
Msg. 1 of 5
Quote: --- Original message by: KF7ZSE I wanted to mod Bigass 2.104 and play around with some stuff (and add some tags) to make it more 2 player friendly for me and my bro...I extracted the tags with Hek+ and when I try to open sapien I get this message...kinda odd...not the usual missing tags or stuff
05.03.15 09:10:25 sapien pc 01.00.00.0609 ---------------------------------------------- 05.03.15 09:10:25 reference function: _write_to_error_file 05.03.15 09:10:25 reference address: 401b13 05.03.15 09:10:25 Couldn't read map file './sapienbeta.map' 05.03.15 09:10:25 CreateDevice succeeded with refresh rate = 0 05.03.15 09:10:25 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.03.15 09:10:26 Increasing sound decompression buffer size to 1048576 bytes 05.03.15 09:10:46 EAX: 0x00000000 05.03.15 09:10:46 EBX: 0x00000101 05.03.15 09:10:46 ECX: 0x00000000 05.03.15 09:10:46 EDX: 0x00000000 05.03.15 09:10:46 EDI: 0x0018E3C8 05.03.15 09:10:46 ESI: 0x00000000 05.03.15 09:10:46 EBP: 0x0018E2A0 05.03.15 09:10:46 ESP: 0x0018E294 05.03.15 09:10:46 EIP: 0x77D1D28C, C2 08 00 90 ????? 05.03.15 09:10:46 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4) It's a problem with a corrupt animation tag. Perhaps altis can loan you his scenario from a previous beta if he has one.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: May 3, 2015 12:18 PM
Msg. 2 of 5
Yes, it corrupts some tags. Some vehicle animations tags got corrupt so you can try to fix them or wait until I release the tagset but I'm not sure when that's gonna happen.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: May 3, 2015 12:20 PM
Msg. 3 of 5
Quote: --- Original message by: altis94 Yes, it corrupts some tags. Some vehicle animations tags got corrupt so you can try to fix them or wait until I release the tagset but I'm not sure when that's gonna happen. In that case. You will have to A) Open up the scenario file in guerilla and delete all the function blocks in the "vehicles" and "vehicle palette" dialog. Pretty sure that would do it. Of course it means no vehicles......but yeah.
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Spartan II
Joined: Nov 25, 2014
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Posted: May 3, 2015 03:59 PM
Msg. 4 of 5
It's most likely the scorpion model animations tag. Try rempving both the spade and the scorpion tags, from the .scenario file. Edited by Spartan II on May 3, 2015 at 03:59 PM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: May 4, 2015 07:22 AM
Msg. 5 of 5
Quote: --- Original message by: KF7ZSE
So I deleted all vehicles from the scenario through guerrilla and now sapien will open it but know I have to add all the vehicles back... :P "sigh" Edited by KF7ZSE on May 3, 2015 at 04:01 PM Join the club we have jackets and key chains.
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