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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »is TOOLIO an option?

Author Topic: is TOOLIO an option? (8 messages, Page 1 of 1)
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Halonimator
Joined: Dec 15, 2014


Posted: Mar 24, 2015 04:33 PM    Msg. 1 of 8       
We know that halo CE does not allow to build-cache-file or compile structures with open edges,zbuffers and D-triangles...is TOOLIO an option?I i have EU4 scenarios (maps with a lot of Open edges), I want to move all to Halo CE.

Why? i want to move all my UE4 game stuff to halo CE Engine...
Edited by Halonimator on Mar 24, 2015 at 04:42 PM
Edited by Halonimator on Mar 24, 2015 at 06:52 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 27, 2015 11:21 AM    Msg. 2 of 8       
Quote: --- Original message by: sparky
toolio does not help with open edge errors.


Why not?


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 28, 2015 07:01 PM    Msg. 3 of 8       
Quote: --- Original message by: Halonimator

We know that halo CE does not allow to build-cache-file or compile structures with open edges,zbuffers and D-triangles...is TOOLIO an option?I i have EU4 scenarios (maps with a lot of Open edges), I want to move all to Halo CE.

Why? i want to move all my UE4 game stuff to halo CE Engine...
Edited by Halonimator on Mar 24, 2015 at 04:42 PM
Edited by Halonimator on Mar 24, 2015 at 06:52 PM
don t use TOOLIO that's just me tho


Halonimator
Joined: Dec 15, 2014


Posted: Mar 28, 2015 09:47 PM    Msg. 4 of 8       
WHY NOT?


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Mar 29, 2015 12:58 AM    Msg. 5 of 8       
Quote: --- Original message by: Halonimator
WHY NOT?
well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them
http://hce.halomaps.org/index.cfm?fid=6741


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 29, 2015 10:30 AM    Msg. 6 of 8       
Quote: --- Original message by: DOOM899
Quote: --- Original message by: Halonimator
WHY NOT?
well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them
http://hce.halomaps.org/index.cfm?fid=6741


M8 my question was directed at intellectuals and lore masters not you.

Plse don't answer unless your answer is viable.

Ty m8.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Mar 29, 2015 11:06 AM    Msg. 7 of 8       
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: DOOM899
Quote: --- Original message by: Halonimator
WHY NOT?
well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them
http://hce.halomaps.org/index.cfm?fid=6741


M8 my question was directed at intellectuals and lore masters not you.

Plse don't answer unless your answer is viable.

Ty m8.

That was a tad rude.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 29, 2015 11:09 AM    Msg. 8 of 8       
Quote: --- Original message by: clonecam117
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: DOOM899
Quote: --- Original message by: Halonimator
WHY NOT?
well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them
http://hce.halomaps.org/index.cfm?fid=6741


M8 my question was directed at intellectuals and lore masters not you.

Plse don't answer unless your answer is viable.

Ty m8.

That was a tad rude.


I know but I really wanted an actual answer.

 

 
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