
Halonimator
Joined: Dec 15, 2014
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Posted: Mar 24, 2015 04:33 PM
Msg. 1 of 8
We know that halo CE does not allow to build-cache-file or compile structures with open edges,zbuffers and D-triangles...is TOOLIO an option?I i have EU4 scenarios (maps with a lot of Open edges), I want to move all to Halo CE.
Why? i want to move all my UE4 game stuff to halo CE Engine... Edited by Halonimator on Mar 24, 2015 at 04:42 PM Edited by Halonimator on Mar 24, 2015 at 06:52 PM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 27, 2015 11:21 AM
Msg. 2 of 8
Quote: --- Original message by: sparky toolio does not help with open edge errors. Why not?
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 28, 2015 07:01 PM
Msg. 3 of 8
Quote: --- Original message by: Halonimator
We know that halo CE does not allow to build-cache-file or compile structures with open edges,zbuffers and D-triangles...is TOOLIO an option?I i have EU4 scenarios (maps with a lot of Open edges), I want to move all to Halo CE.
Why? i want to move all my UE4 game stuff to halo CE Engine... Edited by Halonimator on Mar 24, 2015 at 04:42 PM Edited by Halonimator on Mar 24, 2015 at 06:52 PM don t use TOOLIO that's just me tho
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Halonimator
Joined: Dec 15, 2014
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Posted: Mar 28, 2015 09:47 PM
Msg. 4 of 8
WHY NOT?
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 29, 2015 12:58 AM
Msg. 5 of 8
Quote: --- Original message by: Halonimator WHY NOT? well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them http://hce.halomaps.org/index.cfm?fid=6741
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 29, 2015 10:30 AM
Msg. 6 of 8
Quote: --- Original message by: DOOM899Quote: --- Original message by: Halonimator WHY NOT? well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them http://hce.halomaps.org/index.cfm?fid=6741 M8 my question was directed at intellectuals and lore masters not you. Plse don't answer unless your answer is viable. Ty m8.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Mar 29, 2015 11:06 AM
Msg. 7 of 8
Quote: --- Original message by: SS FlankerQuote: --- Original message by: DOOM899Quote: --- Original message by: Halonimator WHY NOT? well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them http://hce.halomaps.org/index.cfm?fid=6741 M8 my question was directed at intellectuals and lore masters not you. Plse don't answer unless your answer is viable. Ty m8. That was a tad rude.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 29, 2015 11:09 AM
Msg. 8 of 8
Quote: --- Original message by: clonecam117Quote: --- Original message by: SS FlankerQuote: --- Original message by: DOOM899Quote: --- Original message by: Halonimator WHY NOT? well I don t use ut cuz I can fixs things and to give you a better idea use Open Sauce. and take a look at this map as to why it is better off you fix them http://hce.halomaps.org/index.cfm?fid=6741 M8 my question was directed at intellectuals and lore masters not you. Plse don't answer unless your answer is viable. Ty m8. That was a tad rude. I know but I really wanted an actual answer.
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