
DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 10, 2015 05:59 AM
Msg. 1 of 14
im just asking if you will help.ill give you my files to convert Edited by DOOM899 on Mar 10, 2015 at 05:59 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 10, 2015 07:22 AM
Msg. 2 of 14
Quote: --- Original message by: DOOM899
im just asking if you will help.ill give you my files to convert Edited by DOOM899 on Mar 10, 2015 at 05:59 AM Why can't you do it your self? Compile map. If it has errors use toolio. Rip the map using aether and convert it into an obj.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 10, 2015 10:02 AM
Msg. 3 of 14
Quote: --- Original message by: SS FlankerQuote: --- Original message by: DOOM899
im just asking if you will help.ill give you my files to convert Edited by DOOM899 on Mar 10, 2015 at 05:59 AM Why can't you do it your self? Compile map. If it has errors use toolio. Rip the map using aether and convert it into an obj. no this Is something I did make so I can t do that. I don t ask much just a bit of help Edited by DOOM899 on Mar 10, 2015 at 10:03 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 10, 2015 10:07 AM
Msg. 4 of 14
Quote: --- Original message by: DOOM899Quote: --- Original message by: SS FlankerQuote: --- Original message by: DOOM899
im just asking if you will help.ill give you my files to convert Edited by DOOM899 on Mar 10, 2015 at 05:59 AM Why can't you do it your self? Compile map. If it has errors use toolio. Rip the map using aether and convert it into an obj. no this Is something I did make so I can t do that. I don t ask much just a bit of help Edited by DOOM899 on Mar 10, 2015 at 10:03 AM Pm files. Still unsure how you would convert a jms to obj. Can you not just do that with the model itself? (Unless you don't have it)
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Mar 10, 2015 08:19 PM
Msg. 5 of 14
If the jms file doesn't have errors it will compile and then you can rip the BSP from the BSP tag.
If it has errors and you can't compile I think you're screwed.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 10, 2015 09:36 PM
Msg. 6 of 14
Quote: --- Original message by: stunt_man If the jms file doesn't have errors it will compile and then you can rip the BSP from the BSP tag.
If it has errors and you can't compile I think you're screwed. no I got it in game but I don t have my 3ds maxs files cuz I did a format on my pc so ya know o and here.is a video showing it https://www.youtube.com/watch?v=g5lBZ9MlcvE and thanks SS Flanker.2nd will they have the sky the part or that gets Deleted just asking if not ill have to make a new one
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Mar 12, 2015 04:50 PM
Msg. 7 of 14
Quote: --- Original message by: DOOM899Quote: --- Original message by: stunt_man If the jms file doesn't have errors it will compile and then you can rip the BSP from the BSP tag.
If it has errors and you can't compile I think you're screwed. no I got it in game but I don t have my 3ds maxs files cuz I did a format on my pc so ya know o and here.is a video showing it https://www.youtube.com/watch?v=g5lBZ9MlcvE and thanks SS Flanker.2nd will they have the sky the part or that gets Deleted just asking if not ill have to make a new one If you got it ingame just rip it with BSP tag converter, it converts it to .obj with all diffuse maps for all materials. Why is it that everyone here expects to be spoonfed everything? There's a fine line between being kind and being used. For example, instead of asking "can someone convert my jms files into obj?" you should be asking "is it possible?" or "can someone explain to me?" Edited by stunt_man on Mar 12, 2015 at 04:55 PM
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 12, 2015 06:12 PM
Msg. 8 of 14
Quote: --- Original message by: stunt_manQuote: --- Original message by: DOOM899Quote: --- Original message by: stunt_man If the jms file doesn't have errors it will compile and then you can rip the BSP from the BSP tag.
If it has errors and you can't compile I think you're screwed. no I got it in game but I don t have my 3ds maxs files cuz I did a format on my pc so ya know o and here.is a video showing it https://www.youtube.com/watch?v=g5lBZ9MlcvE and thanks SS Flanker.2nd will they have the sky the part or that gets Deleted just asking if not ill have to make a new one If you got it ingame just rip it with BSP tag converter, it converts it to .obj with all diffuse maps for all materials. Why is it that everyone here expects to be spoonfed everything? There's a fine line between being kind and being used. For example, instead of asking "can someone convert my jms files into obj?" you should be asking "is it possible?" or "can someone explain to me?" Edited by stunt_man on Mar 12, 2015 at 04:55 PM the same could be said about anyone who asks for help. but im not using him. I just need some help for this one time. and yes I have some ideas for halo ce just so you know.that will help modders a lot Edited by DOOM899 on Mar 12, 2015 at 06:13 PM
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Mar 12, 2015 06:41 PM
Msg. 9 of 14
Quote: --- Original message by: DOOM899 the same could be said about anyone who asks for help. but im not using him. Edited by DOOM899 on Mar 12, 2015 at 06:13 PM Your not asking for help, you're asking for someone to just do it for you. I don't know how you expect to learn anything with that attitude. Anyway I'm gonna stop, it's hopeless. Godspeed
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 13, 2015 06:18 AM
Msg. 10 of 14
Quote: --- Original message by: stunt_manQuote: --- Original message by: DOOM899 the same could be said about anyone who asks for help. but im not using him. Edited by DOOM899 on Mar 12, 2015 at 06:13 PM Your not asking for help, you're asking for someone to just do it for you. I don't know how you expect to learn anything with that attitude. Anyway I'm gonna stop, it's hopeless. Godspeed this is just a one time thing ill not ask again. 2nd why is it you act like your mad!. over something like this? 3rd asking for someone to just do it for you is that not the same as getting help on something that needs help with? and 4th For example, instead of asking "can someone convert my jms files into obj?" you should be asking "is it possible?" or "can someone explain to me?".i know it can be done just how I can go about it is a hard one to say at all and 5Ht just cuz I ask for some help on some thing that I can do doesn mean I can t learn to think of all the times I could ask you guy for help but I don't cuz I can fix it like 3dsmax that was hard at 1st learning how things work but I got in the and, to put it this way there is a lot I don t ask. and wean I do you don t like it Edited by DOOM899 on Mar 13, 2015 at 06:33 AM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 13, 2015 11:30 AM
Msg. 11 of 14
In this instance I agree with stuntman and the only reason I'm doing it is so I can make a tutorial out of it.
:)
Tutorials rule.
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DOOM899
Joined: Jul 23, 2013
{DM} [gamesmaster] if i can ill help maybe
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Posted: Mar 13, 2015 06:53 PM
Msg. 12 of 14
Quote: --- Original message by: SS Flanker In this instance I agree with stuntman and the only reason I'm doing it is so I can make a tutorial out of it.
:)
Tutorials rule. ok. but if you needed a bsp that has errors why didn't you ask? .ok I get what stunt_man is going on about but he didn't read what I did say I don't like to !rip! cuz the I have to fixs things and I made that bsp even tho I gave you more then one file. 2 I think work Edited by DOOM899 on Mar 13, 2015 at 06:53 PM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 16, 2015 08:04 AM
Msg. 13 of 14
Quote: --- Original message by: DOOM899Quote: --- Original message by: SS Flanker In this instance I agree with stuntman and the only reason I'm doing it is so I can make a tutorial out of it.
:)
Tutorials rule. ok. but if you needed a bsp that has errors why didn't you ask? Perhaps I wasn't clear. The tutorial is intended to guide you through the step of converting a .jms into an .obj using aether. (Fireyscythe rulez) https://mega.co.nz/#!kIdXGIoD!Mz5aoqoPZQ47d0UihCtwFSYPbApEBjYMuk_ybjk4Czk /\ If this doesn't work for you anyone else willing to upload it has my permission as long as the file title remains the same.
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Mar 16, 2015 08:10 PM
Msg. 14 of 14
^This is an underrated post
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