
Halonimator
Joined: Dec 15, 2014
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Posted: Feb 18, 2015 08:31 PM
Msg. 1 of 7
look at the picture and tell me something: 
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Feb 18, 2015 09:54 PM
Msg. 2 of 7
None of them.
http://hce.halomaps.org/index.cfm?fid=6222
Hope this helps.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Feb 19, 2015 02:09 AM
Msg. 3 of 7
Top left makes the best diffuse.
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Halonimator
Joined: Dec 15, 2014
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Posted: Feb 19, 2015 01:18 PM
Msg. 4 of 7
Quote: --- Original message by: gruntfromhalo Top left makes the best diffuse. thx
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Feb 19, 2015 01:22 PM
Msg. 5 of 7
The texture looks like it's supposed to be used on BSP which means it would use shader environment. You don't need multipurpose map for shader environment, you need to put specular in the alpha channel of the diffuse.
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Halonimator
Joined: Dec 15, 2014
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Posted: Feb 19, 2015 03:29 PM
Msg. 6 of 7
thanks now my acient temple maps looks and feels a lot better
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Feb 20, 2015 01:06 AM
Msg. 7 of 7
Quote: --- Original message by: Halonimator thanks now my acient temple maps looks and feels a lot better yeah the pink diffuse really helps no? Make all the other textures pink for a coordinated color scheme
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