Quote: --- Original message by: Mangenkyo
you get that on all maps? because i can tell that the map from the second pic is custom, and you can modify the look of the shader.
I get that on all maps, even the stock campaign. The second pic uses the stock shader transparent plasma; only changes were made to the offset amount.
Quote: --- Original message by: Masters1337
I believe more modern GPUs have a problem with it.
I need solution.
Quote: --- Original message by: R93_Sniper
it was broken on port. Waffles can go indepth and complain about it if I refer him here, which I probably will
As I said, I need solution. Thanks for summoning Waffles, though.
Quote: --- Original message by: Waffles
The game was ported ages ago and the QVL is small, if your using new hardware your going to have some issues. Pretty sure H1a has the same screwed up shield shaders now that i think about it.
Are there some settings\files\stuff I could toy with to fix that...?
OR
Is there a new plasma shield noise bitmap that behaves alike the working shader...?
Thanks everyone for replying, though.