
Tom638
Joined: Dec 7, 2014
H5 was a dissapointment
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Posted: Dec 15, 2014 12:33 PM
Msg. 1 of 5
I've been experimenting with the ai of the flood and making a balanced SP map with them, however, i need a little help. Is it possible to: 1. Make the flood infection forms actually good at their job and infect elites and humans? 2. Give infection forms the ability to 'revive' dead combat forms like in halo 3? 3. Make combat forms die when they lose both their arms automatically? 4. Make combat forms pick up weapons when they revive like in halo 3? 5. Make combat forms die upon losing both their arms?
And also, are there any h3 pure forms or h2/h3 combat form models ripped for ce for the public to use? I've seen them so many times in youtube vids, but none available for use. Edited by Tom638 on Dec 15, 2014 at 12:35 PM
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Dec 15, 2014 04:28 PM
Msg. 2 of 5
most of this is impossible
yes there are h3 pure forms but with horrible animations you cant just rip a model and expect premade animations
open suace allows infection forms to infect people picking up weapons or reviveing dead isnt possible atm due to the fact halo 3 ragdolls where set to reviveable but ce has no ragdolls throwin in wen someone dies therefor its a no
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Dec 16, 2014 12:43 AM
Msg. 3 of 5
i know i ment impossible atm to my knowledge
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Tom638
Joined: Dec 7, 2014
H5 was a dissapointment
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Posted: Dec 16, 2014 02:15 PM
Msg. 4 of 5
Umm I am actually quite familiar with map making lol! Just because I am new to the forum doesn't necessarily mean I am new to halo modding. I just want to know if these things are possible via scripting, HEK etc. Thanks for the feedback everyone. Shame that there aren't any 'properly' rigged pure forms though. Anyone got any h3 combat form gbxmodels that they would like to share publicly?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 19, 2014 10:48 AM
Msg. 5 of 5
I hear the halo 5 flood can play connect 4.
dum DUM DUUUUUUUUUUM!
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