
NeX
Joined: Apr 11, 2013
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Posted: Nov 13, 2014 12:18 PM
Msg. 1 of 12
Tried placing the cmt playable elite_v2 biped into the tutorial map to tinker with it, and it placed fine in Sapien. However when I try to compile the map to get it in-game, I end up with this error in the debug.txt:
11.13.14 11:03:28 EAX: 0x00000000 11.13.14 11:03:28 EBX: 0x000C0000 11.13.14 11:03:28 ECX: 0x000297C6 11.13.14 11:03:28 EDX: 0x00198F88 11.13.14 11:03:28 EDI: 0x1BC78000 11.13.14 11:03:28 ESI: 0x1BB84F90 11.13.14 11:03:28 EBP: 0x00074E94 11.13.14 11:03:28 ESP: 0x0018A038 11.13.14 11:03:28 EIP: 0x00436131, F3 AB 8B CA ????? 11.13.14 11:03:28 EXCEPTION_ACCESS_VIOLATION
I've narrowed it down to the .gbxmodel, if I dereference that from the biped tag, everything compiles just fine. Any ideas on what inside that may be going wrong? I copied everything straight out of the release pack, so I doubt it's corrupted, and I overwrote all necessary tags, so no old remnants are sticking around and it's not referencing anything but the new material from the release.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 15, 2014 06:51 AM
Msg. 2 of 12
tool errors though.
It might as well say:
11.13.14 11:03:28 FUNK_OFF
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 15, 2014 07:11 PM
Msg. 3 of 12
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thellt
Joined: Feb 14, 2009
chiperdilly the great 1999-2017
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Posted: Nov 16, 2014 05:30 PM
Msg. 4 of 12
okay... this is the cmt elite biped? with different variants including a top hat? yes i agree... it doesent work..... the gbxmodel is corrupt or soemthing..... it loads it in sapien but it crashes upon build.
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teh lag
Joined: May 6, 2008
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Posted: Nov 16, 2014 07:42 PM
Msg. 5 of 12
If tool crashes with that error during the "streaming model vertex and index buffers" operation, you are almost certainly overrunning the maximum amount of model data permitted in a map. It has nothing to do with file access permission (the "access violation" refers to the result of the overrun). If you remove enough model data from the map you're trying to build, that error condition should go away. Edited by teh lag on Nov 16, 2014 at 07:47 PM
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NeX
Joined: Apr 11, 2013
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Posted: Nov 16, 2014 10:35 PM
Msg. 6 of 12
Quote: --- Original message by: teh lag
If tool crashes with that error during the "streaming model vertex and index buffers" operation, you are almost certainly overrunning the maximum amount of model data permitted in a map. It has nothing to do with file access permission (the "access violation" refers to the result of the overrun). If you remove enough model data from the map you're trying to build, that error condition should go away. Edited by teh lag on Nov 16, 2014 at 07:47 PM You are correct, I ended up putting the bipeds alone into a different map and it worked fine. I was putting them into my testing tutorial variant which has an absolute abundance of crap. Cleared some out, error is gone, everyone's happy. Great work on the elite, too!
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thellt
Joined: Feb 14, 2009
chiperdilly the great 1999-2017
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Posted: Nov 24, 2014 03:55 PM
Msg. 7 of 12
thanks for that info.... i guess i had too much shirt in the map :) XD i did like the top hat monicle elite.... the elites are very cool.... that monicle one was epic.
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Captain Obvious
Joined: Aug 8, 2011
My avatar quote is not very interesting.
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Posted: Nov 27, 2014 11:10 AM
Msg. 8 of 12
You had too much shirt in your map.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 28, 2014 10:03 AM
Msg. 9 of 12
It's fine he added levi's.
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thellt
Joined: Feb 14, 2009
chiperdilly the great 1999-2017
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Posted: Nov 29, 2014 03:09 AM
Msg. 10 of 12
hey nex i was curious if you got the elitemp lua script working on sapp.... or if anyone has for that matter.... how would one convert a halo phazor script to a sapp script?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 30, 2014 09:39 AM
Msg. 11 of 12
Quote: --- Original message by: thellt hey nex i was curious if you got the elitemp lua script working on sapp.... or if anyone has for that matter.... how would one convert a halo phazor script to a sapp script? With the map editor? Duh even I knew that and I am special Ed. what are tits for?
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thellt
Joined: Feb 14, 2009
chiperdilly the great 1999-2017
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Posted: Dec 4, 2014 05:24 PM
Msg. 12 of 12
welp i guess it wont be done cause i know less than 0% lua scripting.... LOL nah but srsly.... i will donate to someones paypal if it gets done cause i have no idea what to do.
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