| Page 1 of 2 |
Go to page:
· [1]
· 2
· Next
|

greyhamism
Joined: Aug 12, 2014
|
Posted: Nov 12, 2014 05:19 AM
Msg. 1 of 59
https://www.youtube.com/watch?v=WdUdKnFAJWs
I hope there are some changes prior to release :/
If 343 are trying to revitalise Halo, I dont think they're doing it the right way.
|
|
|

Darkzealotx
Joined: Jun 15, 2014
|
Posted: Nov 12, 2014 06:26 AM
Msg. 2 of 59
Quote: --- Original message by: greyhamism https://www.youtube.com/watch?v=WdUdKnFAJWs
I hope there are some changes prior to release :/
If 343 are trying to revitalise Halo, I dont think they're doing it the right way. Then how should they do it? You cant't just keep yourself locked in the past. It looks perfect imo.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Nov 12, 2014 06:56 AM
Msg. 3 of 59
It looks terrible. If they are trying to go back to Halo's roots, they obviously still have no idea what they are doing. They continue to add on many useless features that Halo has worked beautifully without, eg, sprinting, dash strafing, wall running, climbing onto ledges, and aiming down sights, etc. It looks like Call of Duty and Titanfall, which is really, REALLY, disappointing...
If they want to go back to Halo's roots, get rid of all the BS that they have now. Literally strip everything and go back to Halo 1 and start from there.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Nov 12, 2014 07:04 AM
Msg. 4 of 59
Halo 6 Storyline:
Masterchief and cortana have to fight to try and abduct mat damon so he can be the next call of duty baddie in time for 2017.
|
|
|

altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
|
Posted: Nov 12, 2014 08:46 AM
Msg. 5 of 59
Remember when in halo every weapon acted in a completely different way and looked original? And actually had textures?
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Nov 12, 2014 08:52 AM
Msg. 6 of 59
You mean when bungie was in charge.
|
|
|

Darkzealotx
Joined: Jun 15, 2014
|
Posted: Nov 12, 2014 09:22 AM
Msg. 7 of 59
Quote: --- Original message by: Higuy sprinting Wtf is wrong with sprinting then? Sprint is a standard part of gameplay. When it was added to shooters it added a new dynamic to gameplay and more interest. Spartans are supersoldiers and it wouldn't any sense to not include it. And now that your shield won't recharge when your sprinting it's even more balanced. Quote: --- Original message by: Higuy aiming down sights this is not a new feature because the br and pistol had scopes in the previous game. 343 is just replacing the scope with a Red dot sight. It's just the same zoom scope with a new animation, nothing more. Quote: --- Original message by: Higuy dash strafing, wall running, climbing onto ledges As i said before you cant't just keep yourself locked in the past. So what's the point in making a new halo if you can't add anything new? People would then just complain that it's just the same old crap again(People always complain). Edited by Darkzealotx on Nov 12, 2014 at 09:23 AM
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Nov 12, 2014 09:45 AM
Msg. 8 of 59
If I had a time machine I would totally port back to 1995 and re-work the halo events.
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Nov 12, 2014 09:55 AM
Msg. 9 of 59
There's other ways to add new features and keep halo's core. I do like this, it looks cool I guess but classic playlist plz.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Nov 12, 2014 11:59 AM
Msg. 10 of 59
Says the guy from 2013.......
|
|
|

altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
|
Posted: Nov 12, 2014 12:07 PM
Msg. 11 of 59
I already experienced Halo 5 in COD 4.
|
|
|

DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
|
Posted: Nov 12, 2014 12:08 PM
Msg. 12 of 59
Quote: --- Original message by: Joker
I am average halo fan I honestly don't know what I'm talking about.
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Nov 12, 2014 12:12 PM
Msg. 13 of 59
Quote: --- Original message by: JokerQuote: --- Original message by: Higuy It looks terrible. If they are trying to go back to Halo's roots, they obviously still have no idea what they are doing. They continue to add on many useless features that Halo has worked beautifully without, eg, sprinting, dash strafing, wall running, climbing onto ledges, and aiming down sights, etc. It looks like Call of Duty and Titanfall, which is really, REALLY, disappointing...
If they want to go back to Halo's roots, get rid of all the BS that they have now. Literally strip everything and go back to Halo 1 and start from there. No we don't want to go back to that crappy past we already experienced that crap anyways. We don't want same crap now shut up and go play half life If you don't accept changes then tough. I am hardcore halo fan you honestly don't know what your talking about. "Your opinion is wrong and if you don't blindly accept any and all changes without question or complaint then you obviously hate Halo." Halo was a certain way when we grew to love the franchise. As time progressed, more and more things changed. While some of these changes have been for the better, others distance the franchise from what it was when we became emotionally invested in it. Change can good, but if something keeps changing and changing and changing, sooner or later there comes a point where it's not the same franchise you fell in love with, and at that point, you begin to wonder why they didn't just end the original series and start a new franchise that they could do whatever they wanted with. Edited by Echo77 on Nov 12, 2014 at 12:13 PM
|
|
|

FrostyVA
-banned for profanity-
Joined: Oct 30, 2014
Dramatic Reader of Halomaps Posts.
|
Posted: Nov 12, 2014 12:20 PM
Msg. 14 of 59
Quote: --- Original message by: Joker I am hardcore halo fan you honestly don't know what your talking about. This is the same type of logic that turned off level-headed Pokemon fans from the series, just throwing that out there.
|
|
|

Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
|
Posted: Nov 12, 2014 01:13 PM
Msg. 15 of 59
I'm mixed, the ADS for all weapons... including AR has me somewhat concerned. The new movement stuff... there is a lot of it but it's also where I feel Halo has been lacking, and some of it I really like like climbing up ledges.
However, keeping movement the same as pre-h4 to me is somewhat boring and played to death, so I look forward to playing it in the beta.
Halo 4's gunplay pre-patch was really excellent, I'd really like to see that with the rules of H3 for the most part, with AAs being things on the map you have to pick up and control rather than the loadouts, which are better gone.
I do agree doing more of the same just gets boring, hence my somewhat "been there done that" attitude with H2A MP.
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Nov 12, 2014 02:00 PM
Msg. 16 of 59
Quote: --- Original message by: Masters1337 I'm mixed, the ADS for all weapons... including AR has me somewhat concerned. Doesn't the CMT assault rifle have ADS, though?
|
|
|

Nickster5000
Joined: Dec 11, 2010
|
Posted: Nov 12, 2014 02:30 PM
Msg. 17 of 59
Quote: --- Original message by: Higuy It looks terrible. If they are trying to go back to Halo's roots, they obviously still have no idea what they are doing. They continue to add on many useless features that Halo has worked beautifully without, eg, sprinting, dash strafing, wall running, climbing onto ledges, and aiming down sights, etc. It looks like Call of Duty and Titanfall, which is really, REALLY, disappointing...
If they want to go back to Halo's roots, get rid of all the BS that they have now. Literally strip everything and go back to Halo 1 and start from there. Exactly this. Halo was unique from all of those first person shooters like COD, titanfall, etc. and it had its own style which stood out from the others. But now I feel like 343i is trying to make it similar if not the same as those other games, which drowns out the uniqueness in the market and in the shooters. I honestly believe 343i is butchering halo to death. If you look at the stats of Halo 4, sure it had a successful launch and successful matchmaking for the time being, but statistics show that it declined after two months to a low that was unexpected. These halo games is honestly starting to make me lose my taste for Halo.
|
|
|

RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
|
Posted: Nov 12, 2014 04:59 PM
Msg. 18 of 59
Quote: --- Original message by: DarkzealotxQuote: --- Original message by: Higuy sprinting Wtf is wrong with sprinting then? Sprint is a standard part of gameplay. When it was added to shooters it added a new dynamic to gameplay and more interest. Spartans are supersoldiers and it wouldn't any sense to not include it. And now that your shield won't recharge when your sprinting it's even more balanced. Quote: --- Original message by: Higuy aiming down sights this is not a new feature because the br and pistol had scopes in the previous game. 343 is just replacing the scope with a Red dot sight. It's just the same zoom scope with a new animation, nothing more. Quote: --- Original message by: Higuy dash strafing, wall running, climbing onto ledges As i said before you cant't just keep yourself locked in the past. So what's the point in making a new halo if you can't add anything new? People would then just complain that it's just the same old crap again(People always complain). Edited by Darkzealotx on Nov 12, 2014 at 09:23 AM Sometimes I want to hate you but it's posts like these that make me like you again. I'm mostly fine with the new Halo 5 features, about 80% I'd say. Since I play with the AR and Pistol, increased mobility is exactly what I've always wanted so I can get away from people with ranged weapons like the BR, DMR, and Sniper Rifle. I don't know for sure if things like the "ground pound" are a great addition, but the drawback of being very visible in the air for a good period of time and only being able to really use it in open areas make it significantly less-useful and less abusable. To wrap this up, I'm pretty happy with what I'm seeing. I'd like it if they made the DMR scope HUD-linked like the sniper however, because the current ADS looks a bit strange on the weapon. Edited by RabbitFood on Nov 12, 2014 at 04:59 PM
|
|
|

Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
|
Posted: Nov 12, 2014 05:01 PM
Msg. 19 of 59
Quote: --- Original message by: Nickster5000Quote: --- Original message by: Higuy It looks terrible. If they are trying to go back to Halo's roots, they obviously still have no idea what they are doing. They continue to add on many useless features that Halo has worked beautifully without, eg, sprinting, dash strafing, wall running, climbing onto ledges, and aiming down sights, etc. It looks like Call of Duty and Titanfall, which is really, REALLY, disappointing...
If they want to go back to Halo's roots, get rid of all the BS that they have now. Literally strip everything and go back to Halo 1 and start from there. Exactly this. Halo was unique from all of those first person shooters like COD, titanfall, etc. and it had its own style which stood out from the others. But now I feel like 343i is trying to make it similar if not the same as those other games, which drowns out the uniqueness in the market and in the shooters. I honestly believe 343i is butchering halo to death. If you look at the stats of Halo 4, sure it had a successful launch and successful matchmaking for the time being, but statistics show that it declined after two months to a low that was unexpected. These halo games is honestly starting to make me lose my taste for Halo. That drop could also from people maxing out their level and having no ingame rewards, unlike 2 and 3 who had a rank system of 1-50. Pretty sure that 3's player counts dropped off hard with the 1-50 being removed.
|
|
|

DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
|
Posted: Nov 12, 2014 05:22 PM
Msg. 20 of 59
Quote: --- Original message by: Masters1337 That drop could also from people maxing out their level and having no ingame rewards, unlike 2 and 3 who had a rank system of 1-50. Pretty sure that 3's player counts dropped off hard with the 1-50 being removed. I also want to add the introduction of the Xbox Live party-chat system to the list of items that caused MP matches to be less, err, immersive. Back in Halo 2 everyone had to talk to eachother, for better or worse. Most of the times it was for the better tbh. There was always some teammates to co-ordinate with, and if you played in smaller groups each complete team was mostly unique. Working together with communicating teammates in Halo 2 ranks among my alltime favorite MP matches in any game. Once party-chat was introduced, players stopped communicating with other strangers for a large part. I found this to be a big shame. Of course there was other reasons as well, such as the quality of the maps. Halo 2 had the best MP maps in the Halo franchise to date. Nothing has ever come close to the 1-Flag CTF games on Burial Mounds or Relic. Or how about 2-Flag on Containment in big team battle. Or assault on Terminal. I can go on and on :-) E: Oh and also Halo 3's ranking system was already significantly easier than Halo 2, making it less rewarding as Halo's Multiplayer dynasty went on with time. Edited by DaLode on Nov 12, 2014 at 05:23 PM
|
|
|

Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
|
Posted: Nov 12, 2014 05:55 PM
Msg. 21 of 59
Party chat is one of those things is that makes H4 work because it fits in with the more mindless casual gameplay... I agree party chat can be pretty irritating even playing the MCC.
H2 does have some amazing maps, even though I hate it's gameplay.
|
|
|

YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
|
Posted: Nov 12, 2014 06:24 PM
Msg. 22 of 59
Picked up my Copy of the MCC yesterday. "We learned from our mistakes of Halo 4 and Halo 5: guardians will be much better." Well, looks like 343i LIED!
|
|
|

MEGA_VKNG
Joined: Dec 23, 2013
|
Posted: Nov 12, 2014 06:49 PM
Msg. 23 of 59
If you look closely at this screen, you can see one of the Spartans holding a lightrifle. Not a suprise promethean weapons are back but yeah. Edited by VKNG on Nov 12, 2014 at 06:58 PM
|
|
|

OHunterO
Joined: May 24, 2012
.
|
Posted: Nov 12, 2014 08:11 PM
Msg. 24 of 59
People moan and complain about changes every time in franchises, such as Halo. But what would the point in releasing a brand new game, which plays and is exactly the same as the old one. People would then complain that it's the same and there was no effort into making it, and they are just milking money.
Some people will hate the changes, others will love it. In order to become better, or more enhanced, and NEW, changes have to be made...
I personally like how every player is now equal and there are no stupid loadouts. It means that the only difference in the players is the decisions they make using the given abilities, and they everyone is equal overall!
Judging from some of the comments people have made on this thread, and the same goes for when Halo 4 came out, is that people just want Halo Combat Evolved, with better graphics and the new story to continue. Sorry but that would be crap and boring.
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Nov 12, 2014 08:21 PM
Msg. 25 of 59
Quote: --- Original message by: OHunterO People moan and complain about changes every time in franchises, such as Halo. But what would the point in releasing a brand new game, which plays and is exactly the same as the old one. People would then complain that it's the same and there was no effort into making it, and they are just milking money. But it's not the same, because they're making changes. It's similar, sure, but if you were to package the new gameplay in the guise of a new franchise, people would be more willing to accept it as its own entity with its own rules, lore, and way of doing things.
|
|
|

OHunterO
Joined: May 24, 2012
.
|
Posted: Nov 12, 2014 08:24 PM
Msg. 26 of 59
Quote: --- Original message by: Echo77Quote: --- Original message by: OHunterO People moan and complain about changes every time in franchises, such as Halo. But what would the point in releasing a brand new game, which plays and is exactly the same as the old one. People would then complain that it's the same and there was no effort into making it, and they are just milking money. But it's not the same, because they're making changes. It's similar, sure, but if you were to package the new gameplay in the guise of a new franchise, people would be more willing to accept it as its own entity with its own rules, lore, and way of doing things. Yeah, my point. It's similar. If it was the same game but with a different story (which it seems people want) then people would moan. People moaning about changes they haven't even tried yet just says to me they want the same old game, just new story/maps...
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Nov 12, 2014 11:01 PM
Msg. 27 of 59
Quote: --- Original message by: OHunterOQuote: --- Original message by: Echo77Quote: --- Original message by: OHunterO People moan and complain about changes every time in franchises, such as Halo. But what would the point in releasing a brand new game, which plays and is exactly the same as the old one. People would then complain that it's the same and there was no effort into making it, and they are just milking money. But it's not the same, because they're making changes. It's similar, sure, but if you were to package the new gameplay in the guise of a new franchise, people would be more willing to accept it as its own entity with its own rules, lore, and way of doing things. Yeah, my point. It's similar. If it was the same game but with a different story (which it seems people want) then people would moan. People moaning about changes they haven't even tried yet just says to me they want the same old game, just new story/maps... Personally, I'd probably have cut the storyline off after Halo 3. Any games after that would be prequels, detailing things like the Insurrection and the Battle of Harvest. Sprinting, clambering, ADS? All justified by being a Marine or Colonial Militia. Would let you have a Halo game that felt like something new, without clashing with existing lore and previously established gameplay. Edit: To clarify, the gameplay changes don't bother me as much as the new storyline and changes to the lore. But I can see why some people might feel distanced from the gameplay experience they originally grew so fond of. Edited by Echo77 on Nov 12, 2014 at 11:10 PM
|
|
|

DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
|
Posted: Nov 13, 2014 12:52 AM
Msg. 28 of 59
Quote: --- Original message by: OHunterO People moaning about changes they haven't even tried yet just says to me they want the same old game, just new story/maps... Well yes, that's about what I'd want. Mass Effect did something similar. Keep most of the core-gameplay, and add meaningful things to it. New maps, occasional new weaponry, new multiplayer game-modes (perhaps with more players and larger maps). NOT: re-invent the franchise (and even its weaponry!) over and over in every new game iteration
|
|
|

DOPPELGANGER
Joined: Jul 19, 2014
whoops
|
Posted: Nov 13, 2014 01:15 AM
Msg. 29 of 59
What is this game and how can I get my grubby jew-hands on it, this looks so awesome!
Wahhh, waaahhhh!!!
ads omg!
this isnt like original gaymplayy!
they said we will have back to hal0 root!
they c00pied cod!
halo is dead! waaahhhh!
im feken den with halo!
Oh mah gawd noooo they c00pey tit and fall 2?????
what r dis cod advance fagfare?
is this just me or does this look like cod
COD COD blah blah COD
fak u 343 i oh mah god u ruien halo!
-everyone
When I said I was a Halo fanboy I didn't sign up for this. How about you shut the hell up, because Halo 5 looks great. Halo doesn't care about you crybaby 'veterans'. No one cares if you stop buying the game. No one cares if you hate 343i. Keep crying babies! Edited by rangerDanger on Nov 13, 2014 at 01:27 AM
|
|
|

P3
Joined: Dec 2, 2011
|
Posted: Nov 13, 2014 06:12 AM
Msg. 30 of 59
I know this may be a bit unrelated to H5 mutiplayer beta footage, but am I the onlyone who thinks that Halo 5 campaign will have more then just 2 player coop and be like 4 or more players?
|
|
|

Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
|
Posted: Nov 13, 2014 07:54 AM
Msg. 31 of 59
Quote: --- Original message by: rangerDanger When I said I was a Halo fanboy I didn't sign up for this. No one cares if you stop buying the game. No one cares if you hate 343i. Keep crying babies! Well obviously, you care. Thank you for taking the time out of your day to put forth a persuasive argument. Edited by Echo77 on Nov 13, 2014 at 08:03 AM
|
|
|

SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
|
Posted: Nov 13, 2014 10:51 AM
Msg. 32 of 59
There's a question that just came to my mind... all of you say that 343i went way too far from Halo's roots, and that the problem aren't the changes itself, but the changes too similar to other franchises and too different from what Halo was. Now, if you were 343i, and you had to continue the saga (the option to stop the series is not allowed in this hypothesis), what would you have added, instead of what they put in H5?
It's not a moan, seriously. I'd like to know your ideas/proposals
|
|
|

DOPPELGANGER
Joined: Jul 19, 2014
whoops
|
Posted: Nov 13, 2014 10:59 AM
Msg. 33 of 59
Quote: --- Original message by: Echo77
Well obviously, you care.
Thank you for taking the time out of your day to put forth a persuasive argument. Edited by Echo77 on Nov 13, 2014 at 08:03 AM Well, I did make a preety good point. I do admit I derailed at the end and said a few stupid things, but still.
|
|
|

rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
|
Posted: Nov 13, 2014 11:58 AM
Msg. 34 of 59
well halo is done for, im best sticking with HMCCC, gamertag is DarkB1ad3, see ya there... although we could make something similar to halo and them make it next gen... graphics :P
|
|
|

killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
|
Posted: Nov 13, 2014 11:59 AM
Msg. 35 of 59
i would have made the game without the aiming down sights animation, dashing, and sprint. elite playermodels (we dont know if these exist yet). no ground pound. team speak would be removed, as well as the horrible announcer. i would include all the gametypes that existed in the series. change the BR sights back to how they looked before. make it easy to turn off specific features and toggle player abilitys such as jump height, speed, and other assorted stuff in the game setup for custom lobbys (maybe allow sprint and dashing in custom game only not in ranked/matchmaking games).
|
|
|
| Page 1 of 2 |
Go to page:
· [1]
· 2
· Next
|
|
 |
|