
YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Oct 6, 2014 07:17 PM
Msg. 1 of 9
I got a couple Questions as each is answered I'll post the next. 1) Could the armour abilities in SPV3 be used in Multi-player in a .yelo?
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Oct 6, 2014 07:25 PM
Msg. 2 of 9
Nope, we looked into it and outside of VISR and Radar, there is no way to make it sync. Even the device control pickup system we use would create problems unfortunately.
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YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Oct 6, 2014 07:37 PM
Msg. 3 of 9
Oh Urgh. So theres no way possible at all? If not, could boarding and etc be introduced as well?
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A Juicy Frank
Joined: Oct 28, 2013
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Posted: Oct 6, 2014 07:47 PM
Msg. 4 of 9
Most likely not, least until Korn adds the ability for host-sided named objects to be referenced by client-sided scripts.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Oct 6, 2014 08:26 PM
Msg. 5 of 9
Single vehicles like the ghost and banshee and tanks maybe, we haven't tried. Things that have multiple seats can't, even in SP atm.
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A Juicy Frank
Joined: Oct 28, 2013
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Posted: Oct 6, 2014 09:20 PM
Msg. 6 of 9
What exactly prevents a naturally multi-seat vehicle from being properly hijacked? I mean the scorpion still has those 4 passenger seats, would those cause problems? Or rather, are the problems specifically for vehicles that have separate driver/gunner seats, like preventing proper usage of the vehicle/weapon? Just wondering, cause I haven't had issues with the warthog at least. Granted, every little motion and action was done manually in the script as to replicate the later games, so it isn't at all optimized with upwards of 300 lines. Sure as hell won't sync online either, but just curious to what exactly limits it to single seat vehicles. Old demo- http://youtu.be/M0ocxL75Yoc?t=39s
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Oct 6, 2014 09:50 PM
Msg. 7 of 9
Yeah but what happens when you have a team mate in a seat and you want to get in one near it, or decide you want the seat for yourself.
Also in SP you can't tell your marines to get out of the seats.
The problem is you cant disable a boarding seat for your own team.
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A Juicy Frank
Joined: Oct 28, 2013
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Posted: Oct 6, 2014 10:01 PM
Msg. 8 of 9
Oh yeah, that would be a problem. Random marine in the vicinity wants a ride and is programmed to accept any seat. Hijack seat just HAPPENS to be the closest one and he proceeds to rip the spartan out of the hog. Would be hilarious, though, less of a bug and more of a feature imo. Thanks for clearing that.
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YSlayer12
Joined: Aug 31, 2014
"We are made of MLG Qwikscopes"
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Posted: Oct 7, 2014 08:21 PM
Msg. 9 of 9
That's marines for you. And even the pickup wouldn't work? And re-gen?
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