
Heatguts
Joined: Jun 6, 2014
Recon Armor FTW!
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Posted: Jul 19, 2014 11:16 AM
Msg. 1 of 8
I need the a50 bsp for a map I am doing, or at least the interior of the covenant ship. I've tried using the scenario itself, didn't work, I tried fixing all the tags and I got the hs_syntax error that everyone associates with opensauce. So I extracted a multiplayer map, opened the scenario in guerilla (not kornman00's guerilla, stock) and deleted everything deletable and changed the map type to singleplayer while changing the bsp to a50_hangar. That got it open in sapien without an error (much to my suprise) but the game window shows an eternally purple screen no matter which direction you look. You can move (I placed a camera point and moved backwards and it was there) but the screen is perfectly purple.
So does someone have a working a50 scenario or a blank one with the bsp?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 19, 2014 11:38 AM
Msg. 2 of 8
Have you tried.
1. Downloading the entire SP tagset.
2. Using aether to rip the a50 map, and access the scenario file.
Also.
Try moving the camera randomly around, sometimes the camera for sapien loads somewhere in the bowls of a skybox.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jul 19, 2014 11:45 AM
Msg. 3 of 8
Quote: --- Original message by: Heatguts I need the a50 bsp for a map I am doing, or at least the interior of the covenant ship. I've tried using the scenario itself, didn't work, I tried fixing all the tags and I got the hs_syntax error that everyone associates with opensauce. So I extracted a multiplayer map, opened the scenario in guerilla (not kornman00's guerilla, stock) and deleted everything deletable and changed the map type to singleplayer while changing the bsp to a50_hangar. That got it open in sapien without an error (much to my suprise) but the game window shows an eternally purple screen no matter which direction you look. You can move (I placed a camera point and moved backwards and it was there) but the screen is perfectly purple.
So does someone have a working a50 scenario or a blank one with the bsp? There is nothing wrong, Sapien has loaded it perfectly. It's because the BSP is positioned different than the MP one, and sapien loads the scenario's last camera position on loading. What you do is open up the BSP tag in guerilla and look for a vertex (or something) coordinates, then in sapien just move the camera to those said coordinates. BOOM.
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Heatguts
Joined: Jun 6, 2014
Recon Armor FTW!
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Posted: Jul 19, 2014 01:21 PM
Msg. 4 of 8
Yeah, that did it. Thanks.
Although now there isn't enough of the bsp. So to add another section, I would go into guerilla, go to the bsps, and just add another one, but then how would I get them to line up in sapien? Will they do that automatically?
Of course I'd need a trigger volume to switch the bsp.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jul 19, 2014 05:06 PM
Msg. 5 of 8
edit -> switch bsp
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Heatguts
Joined: Jun 6, 2014
Recon Armor FTW!
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Posted: Jul 19, 2014 07:05 PM
Msg. 6 of 8
Well, yeah, but I mean during gameplay. Surely the coordinates aren't just magically configured to switch?
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Jul 19, 2014 07:23 PM
Msg. 7 of 8
put in trigger volumes named "bsp 0,1" etc. It'll automatically switch when the player enters them. No scripting is needed.
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Heatguts
Joined: Jun 6, 2014
Recon Armor FTW!
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Posted: Jul 19, 2014 07:40 PM
Msg. 8 of 8
Well, I'll take your word for it. Thanks again.
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