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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Model Regions and Permutation

Author Topic: Model Regions and Permutation (1 messages, Page 1 of 1)
Moderators: Dennis

manmwale
Joined: Sep 7, 2011


Posted: Apr 4, 2014 08:43 AM    Msg. 1 of 1       
I have Question!

Am remaking a SP story I made way back which I will release to you shortly!
(REBELLION)

The thing is- I have so many models that want to remake! (Adding ~damage permutations,
~Garbage etc)

PROBLEM- when I finish skinning and adding cool stuff my models change and
I end up having (_unnamed) as region and everything else in permutations.

I don't know what step am missing!






Sorry guys!

i received private message answers!!!

there is a tutorial on regions on ghosts tutorials!

don't use gmax for the regions either BUT if you only have gmax... you can manually
edit the regions yourself after running your new model on tool.

the guys and i are now working on cool garbage models for our vehicles and bipeds.

the only road block we have hit is connecting the garbage tags to our biped tags.

we are currently examining the flood tags and see how they did it.

hope this helps those of you still modding halo to look like the current gaming standards!

will keep you updated.



Edited by manmwale on Apr 11, 2014 at 05:00 AM

 

 
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