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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT SPV3 Brute Tags Help!!!!!

Author Topic: CMT SPV3 Brute Tags Help!!!!! (8 messages, Page 1 of 1)
Moderators: Dennis

Zebzicide
Joined: Mar 10, 2014

Let them hate me, as long as they fear me.


Posted: Mar 10, 2014 06:30 PM    Msg. 1 of 8       
For some reason I cant seem to extarct the brutes from cmt spv3 mission a50
https://www.youtube.com/watch?v=ZVIBTBAQTUY


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 10, 2014 07:26 PM    Msg. 2 of 8       
Don't know why you needed a video, but you are best off trying to load each dependancy one by one. Just make a scenery tag with just the brute model, and if that loads add collision, then animation tag, then dialog... etc until you find where the problem is.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Mar 10, 2014 07:35 PM    Msg. 3 of 8       


Zebzicide
Joined: Mar 10, 2014

Let them hate me, as long as they fear me.


Posted: Mar 10, 2014 08:19 PM    Msg. 4 of 8       
Quote: --- Original message by: Masters1337
Don't know why you needed a video, but you are best off trying to load each dependancy one by one. Just make a scenery tag with just the brute model, and if that loads add collision, then animation tag, then dialog... etc until you find where the problem is.


I did the video so you can see whats the problem obviously....


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Mar 10, 2014 08:58 PM    Msg. 5 of 8       
It's frustrating to those trying to help you to just post a video. A more easier way to get help would be to post the errors that are written within debug.txt. (found in main halo custom edition dir)


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 10, 2014 10:43 PM    Msg. 6 of 8       
You could have just said Sapien crashes. In the end, all that matters is what the debug puts out.

Anyway, let me know when you get done adding each dependance back in bit by bit, and identify the problem, I am curious to see what has gone wrong.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Mar 11, 2014 12:08 AM    Msg. 7 of 8       
correct me if im wrong, but dont the brutes use the spv2 rig with new anims? if so you could use the spv3 model anims with the spv2 brutes.


Zebzicide
Joined: Mar 10, 2014

Let them hate me, as long as they fear me.


Posted: Mar 11, 2014 03:14 PM    Msg. 8 of 8       
This is the error that I get.


03.02.14 12:08:59 sapien pc 01.00.00.0609 ----------------------------------------------
03.02.14 12:08:59 reference function: _write_to_error_file
03.02.14 12:08:59 reference address: 401b13
03.02.14 12:08:59 Couldn't read map file './sapienbeta.map'
03.02.14 12:08:59 CreateDevice succeeded with refresh rate = 0
03.02.14 12:09:00 Initializing 10 button 5 axis 1 pov joystick 'MadCatz GamePad (Controller)'
03.02.14 12:09:00 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
03.02.14 12:09:00 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
03.02.14 12:09:00 Successfully initialized device axis 1026 instance number 4 - Y Rotation to range [-4096,4096]
03.02.14 12:09:00 Successfully initialized device axis 770 instance number 3 - X Rotation to range [-4096,4096]
03.02.14 12:09:00 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
03.02.14 12:09:00 Successfully initialized device button 4 instance number 0 - Button 0
03.02.14 12:09:00 Successfully initialized device button 260 instance number 1 - Button 1
03.02.14 12:09:00 Successfully initialized device button 516 instance number 2 - Button 2
03.02.14 12:09:00 Successfully initialized device button 772 instance number 3 - Button 3
03.02.14 12:09:00 Successfully initialized device button 1028 instance number 4 - Button 4
03.02.14 12:09:00 Successfully initialized device button 1284 instance number 5 - Button 5
03.02.14 12:09:00 Successfully initialized device button 1540 instance number 6 - Button 6
03.02.14 12:09:00 Successfully initialized device button 1796 instance number 7 - Button 7
03.02.14 12:09:00 Successfully initialized device button 2052 instance number 8 - Button 8
03.02.14 12:09:00 Successfully initialized device button 2308 instance number 9 - Button 9
03.02.14 12:09:00 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
03.02.14 12:09:00 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Game Pad
03.02.14 12:09:00 Could not initialize unknown device object 448 instance number 1 - Collection 1
03.02.14 12:09:00 Could not initialize unknown device object 704 instance number 2 - Collection 2
03.02.14 12:09:00 Could not initialize unknown device object 960 instance number 3 - Collection 3
03.02.14 12:09:00 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.02.14 12:09:00 Increasing sound decompression buffer size to 1048576 bytes
03.02.14 12:09:01 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
03.02.14 12:09:01 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
03.02.14 12:09:02 local player 0, weapon (0x0), deleted unexpectedly
03.02.14 12:09:19 EAX: 0x6C61685C
03.02.14 12:09:19 EBX: 0x00000040
03.02.14 12:09:19 ECX: 0x00000000
03.02.14 12:09:19 EDX: 0x00000004
03.02.14 12:09:19 EDI: 0x0018B1E0
03.02.14 12:09:19 ESI: 0x6C61685C
03.02.14 12:09:19 EBP: 0x0018B1D4
03.02.14 12:09:19 ESP: 0x0018B1B8
03.02.14 12:09:19 EIP: 0x00417BE6, 8B 48 04 8B ?????
03.02.14 12:09:19 EXCEPTION_ACCESS_VIOLATION

 

 
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