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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Lens Flares and Weapon Zoom Issue

Author Topic: Lens Flares and Weapon Zoom Issue (5 messages, Page 1 of 1)
Moderators: Dennis

InigoMontoya
Joined: Mar 1, 2014


Posted: Mar 6, 2014 08:48 PM    Msg. 1 of 5       
I'm attaching light tags to weapons, those light tags have lens flares associated with them. However, when zooming in with the weapon, the lens flare remains visible, and doesn't move from where the weapon entered zoom.

So if I'm walking backwards and zoom in, the lens flare is just randomly floating in the sky.

I've tried to work around it by changing the distance at which the flare is visible, but I'd rather fix the actual problem if it's a possibility.

The light tag is being attached in the .weapon tag and is assigned to a marker in the FP model.

I've searched the forum and internet without being able to find anyone mention issues with this.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 6, 2014 09:28 PM    Msg. 2 of 5       
afaik there is no fix. If there is, I'd look at the Zteam tags and see what they did.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Mar 6, 2014 09:55 PM    Msg. 3 of 5       
That's just a flaw with lens flares.


InigoMontoya
Joined: Mar 1, 2014


Posted: Mar 6, 2014 10:21 PM    Msg. 4 of 5       
Is there any alternative? Light_Volumes and Glow tags don't show up in FP.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Mar 6, 2014 10:32 PM    Msg. 5 of 5       
You could try adding some geometry with shader transparent chicago in the fp model.

 

 
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