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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »tool error with model: 'element_count>=0'

Author Topic: tool error with model: 'element_count>=0' (3 messages, Page 1 of 1)
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Hell_Jumper_056
Joined: Jan 7, 2010

Halo: Accession


Posted: Feb 27, 2014 08:10 PM    Msg. 1 of 3       
I'm trying to compile a piece of scenery. It was working fine until I cloned the model in max and placed it beside the first one. Then I exported as a jms file and Tool gaves me this:

EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#846: element_count>=0

does anyone know what this means?


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Nov 22, 2016 06:19 PM    Msg. 2 of 3       
Quote: --- Original message by: Hell_Jumper_056
I'm trying to compile a piece of scenery. It was working fine until I cloned the model in max and placed it beside the first one. Then I exported as a jms file and Tool gaves me this:

EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#846: element_count>=0

does anyone know what this means?

HELP i keep getting this when trying to export a simple p90 model.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 23, 2016 10:29 AM    Msg. 3 of 3       
> Check for double faces. (Especially with rips)

> Check for bad uvs. (Literally throw a uvw modifier over everything and set the box thresholds to: L-100/ W-100/ H-100

> Export your object as an obj, re-import it and attempt to export and compile through tool.

> Use another exporter?

Junglegym

Jms Exporter 104E

V.103

Or just upload the model file here so others can take a look at it.
Edited by Super Flanker on Nov 23, 2016 at 10:29 AM

 

 
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